00001 // **************************************************************************** 00002 // This file is part of the Integrating Vision Toolkit (IVT). 00003 // 00004 // The IVT is maintained by the Karlsruhe Institute of Technology (KIT) 00005 // (www.kit.edu) in cooperation with the company Keyetech (www.keyetech.de). 00006 // 00007 // Copyright (C) 2014 Karlsruhe Institute of Technology (KIT). 00008 // All rights reserved. 00009 // 00010 // Redistribution and use in source and binary forms, with or without 00011 // modification, are permitted provided that the following conditions are met: 00012 // 00013 // 1. Redistributions of source code must retain the above copyright 00014 // notice, this list of conditions and the following disclaimer. 00015 // 00016 // 2. Redistributions in binary form must reproduce the above copyright 00017 // notice, this list of conditions and the following disclaimer in the 00018 // documentation and/or other materials provided with the distribution. 00019 // 00020 // 3. Neither the name of the KIT nor the names of its contributors may be 00021 // used to endorse or promote products derived from this software 00022 // without specific prior written permission. 00023 // 00024 // THIS SOFTWARE IS PROVIDED BY THE KIT AND CONTRIBUTORS “AS IS” AND ANY 00025 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 // DISCLAIMED. IN NO EVENT SHALL THE KIT OR CONTRIBUTORS BE LIABLE FOR ANY 00028 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 00033 // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 // **************************************************************************** 00035 // **************************************************************************** 00036 // Filename: ExtrinsicParameterCalculator.cpp 00037 // Author: Pedram Azad 00038 // Date: 22.12.2009 00039 // **************************************************************************** 00040 00041 00042 // **************************************************************************** 00043 // Includes 00044 // **************************************************************************** 00045 00046 #include <new> // for explicitly using correct new/delete operators on VC DSPs 00047 00048 #include "ExtrinsicParameterCalculator.h" 00049 #include "Image/PrimitivesDrawer.h" 00050 #include "Image/ImageProcessor.h" 00051 #include "Image/ByteImage.h" 00052 #include "Calibration/Calibration.h" 00053 #include "Math/Math3d.h" 00054 #include "Math/Math2d.h" 00055 #include "Helpers/helpers.h" 00056 00057 #include <stdio.h> 00058 00059 00060 00061 // **************************************************************************** 00062 // Functions 00063 // **************************************************************************** 00064 00065 bool ExtrinsicParameterCalculator::GetPointsAndTranslationAndRotation(const CCalibration *pCalibration, 00066 const CByteImage *pImage, int nColumns, int nRows, float fSquareSize, // input 00067 Vec2d *pPoints, Mat3d &rotation, Vec3d &translation) // output 00068 { 00069 printf("not yet implemented\n"); 00070 return false; 00071 } 00072 00073 00074 void ExtrinsicParameterCalculator::DrawExtrinsic(CByteImage *pResultImage, const CCalibration *pCalibration, const Vec2d *pPoints, int nPoints, float fSquareSize) 00075 { 00076 const Vec3d worldPoint0 = Math3d::zero_vec; 00077 const Vec3d worldPointX = { 2.0f * fSquareSize, 0.0f, 0.0f }; 00078 const Vec3d worldPointY = { 0.0f, 2.0f * fSquareSize, 0.0f }; 00079 00080 Vec2d imagePoint0, imagePointX, imagePointY; 00081 pCalibration->WorldToImageCoordinates(worldPoint0, imagePoint0); 00082 pCalibration->WorldToImageCoordinates(worldPointX, imagePointX); 00083 pCalibration->WorldToImageCoordinates(worldPointY, imagePointY); 00084 00085 PrimitivesDrawer::DrawLine(pResultImage, imagePoint0, imagePointX, 255, 255, 255, 3); 00086 PrimitivesDrawer::DrawLine(pResultImage, imagePoint0, imagePointY, 255, 255, 255, 3); 00087 PrimitivesDrawer::DrawCircle(pResultImage, imagePoint0, 5, 255, 255, 255, -1); 00088 00089 if (pPoints && nPoints > 0) 00090 { 00091 Vec2d last_point; 00092 Math2d::SetVec(last_point, pPoints[0]); 00093 00094 for (int i = 0; i < nPoints; i++) 00095 { 00096 int r, g, b; 00097 hsv2rgb(int(float(i) / (nPoints - 1) * 240), 255, 255, r, g, b); 00098 PrimitivesDrawer::DrawCircle(pResultImage, pPoints[i], 3, r, g, b, -1); 00099 PrimitivesDrawer::DrawLine(pResultImage, last_point, pPoints[i], r, g, b, 1); 00100 Math2d::SetVec(last_point, pPoints[i]); 00101 } 00102 } 00103 }