#include <boost/bind.hpp>
#include <OgreSceneNode.h>
#include <OgreSceneManager.h>
#include <tf/transform_listener.h>
#include "rviz/display_context.h"
#include "rviz/frame_manager.h"
#include "rviz/ogre_helpers/arrow.h"
#include "rviz/ogre_helpers/axes.h"
#include "rviz/ogre_helpers/movable_text.h"
#include "rviz/properties/bool_property.h"
#include "rviz/properties/float_property.h"
#include "rviz/properties/quaternion_property.h"
#include "rviz/properties/string_property.h"
#include "rviz/properties/vector_property.h"
#include "rviz/selection/forwards.h"
#include "rviz/selection/selection_manager.h"
#include "rviz/default_plugin/tf_display.h"
#include <pluginlib/class_list_macros.h>
Go to the source code of this file.
Classes | |
class | rviz::FrameSelectionHandler |
Namespaces | |
namespace | rviz |
Typedefs | |
typedef std::set< FrameInfo * > | rviz::S_FrameInfo |
Functions | |
static const Ogre::ColourValue | rviz::ARROW_HEAD_COLOR (1.0f, 0.1f, 0.6f, 1.0f) |
static const Ogre::ColourValue | rviz::ARROW_SHAFT_COLOR (0.8f, 0.8f, 0.3f, 1.0f) |
Ogre::ColourValue | rviz::lerpColor (const Ogre::ColourValue &start, const Ogre::ColourValue &end, float t) |