Array.hh [code] | |
ThreadObject/CameraThread.cpp [code] | |
Tracker/CameraThread.cpp [code] | |
ThreadObject/CameraThread.h [code] | |
Tracker/CameraThread.h [code] | |
CDataFile.cpp [code] | |
CDataFile.h [code] | |
CodebookEntry.cc [code] | |
CodebookEntry.hh [code] | |
Config.cc [code] | |
Config.hh [code] | |
ConfigFile.cc [code] | |
ConfigFile.hh [code] | |
cvgeometry.h [code] | |
Definitions.cc [code] | |
Definitions.hh [code] | |
DetectGPUSIFT.cc [code] | |
DetectGPUSIFT.hh [code] | |
DetectSIFT.cc [code] | |
DetectSIFT.hh [code] | |
Distribution.cpp [code] | |
Distribution.h [code] | Likelihood distribution with GPU likelihood evaluation using comparisson shaders for object tracking |
EdgeTracker.cpp [code] | |
EdgeTracker.h [code] | Tracker using geometry edges for matching |
EventClass.cpp [code] | |
EventClass.h [code] | |
Except.cc [code] | |
Except.hh [code] | |
Filter.h [code] | |
Geometry.cc [code] | |
Geometry.hh [code] | |
GLEvent.h [code] | Structure defining keyboard and mouse input events |
GLInput.h [code] | |
GLWindow.h [code] | Device Context for handling OpenGL windows in MS GLWindows |
glxhidingwindow.cpp [code] | |
glxhidingwindow.h [code] | |
GLXWindow.cpp [code] | |
Recognizer3D/headers.h [code] | |
TomGine/headers.h [code] | |
Tracker/headers.h [code] | |
Homography.cc [code] | |
Homography.hh [code] | |
ImageProcessor.cpp [code] | |
ImageProcessor.h [code] | |
KeyClusterPair.hh [code] | |
Keypoint.cc [code] | |
Keypoint.hh [code] | |
KeypointDescriptor.cc [code] | |
KeypointDescriptor.hh [code] | |
KeypointPair.hh [code] | |
ThreadObject/main.cpp [code] | |
TomGine/main.cpp [code] | |
Math.cc [code] | |
Math.hh [code] | |
ModelEntry.cpp [code] | |
ModelEntry.h [code] | Main file of Tracker |
ModelLoader.cpp [code] | |
ModelLoader.h [code] | Loading geometrical models from file |
ModelObject3D.cc [code] | |
ModelObject3D.hh [code] | |
MutexClass.cpp [code] | |
MutexClass.h [code] | |
myPredictor.cpp [code] | |
myPredictor.h [code] | |
Noise.cpp [code] | |
Noise.h [code] | |
Object3D.cc [code] | |
Object3D.hh [code] | |
ObjectEntry.cpp [code] | |
ObjectEntry.h [code] | |
ODetect3D.cc [code] | |
ODetect3D.hh [code] | |
pal_util.cpp [code] | |
pal_util.h [code] | |
Particle.cpp [code] | |
Particle.h [code] | Defining a point/particle in the likelihood distribution |
TomGine/ply.c [code] | |
Tracker/ply.c [code] | |
TomGine/ply.h [code] | |
Tracker/ply.h [code] | |
TomGine/PlyStructure.h [code] | |
Tracker/PlyStructure.h [code] | |
PNamespace.hh [code] | |
PoseCv.cc [code] | |
PoseCv.hh [code] | |
Predictor.cpp [code] | |
Predictor.h [code] | Prediction for motion of object to track |
Recognizer3D.cpp [code] | |
Recognizer3D.h [code] | Main file of Recognizer for 3D pose estimation using SIFT features |
RecognizerThread.cpp [code] | |
RecognizerThread.h [code] | |
Resources.cpp [code] | |
Resources.h [code] | |
SDraw.cc [code] | |
SDraw.hh [code] | |
Shader.cpp [code] | |
Shader.h [code] | |
ShaderUtils.cpp [code] | |
ShaderUtils.h [code] | |
Singleton.h [code] | |
SMatrix.hh [code] | |
SPolygon.cc [code] | |
SPolygon.hh [code] | |
Texture.cpp [code] | |
Texture.h [code] | Class for managing textures (load from file, bind, copy, ...) |
TextureTracker.cpp [code] | |
TextureTracker.h [code] | Tracker using Texture for matching |
tgCamera.cpp [code] | |
tgCamera.h [code] | OpenGL Camera for moving around in 3D space (including internal and external camera parameters). Improved with a Parameter constructor which can handle a ROS camera_info message |
tgCollission.cpp [code] | |
tgCollission.h [code] | Intersection tests between objects (Point, Line, Ray, Sphere, Boxes, ...) |
tgEngine.cpp [code] | |
tgEngine.h [code] | Main file of rendering engine 'TomGine' |
tgError.cpp [code] | |
tgError.h [code] | |
tgErrorMetric.cpp [code] | |
tgErrorMetric.h [code] | |
tgFont.cpp [code] | |
tgFont.h [code] | Main file of rendering engine 'TomGine' |
tgFrustum.cpp [code] | |
tgFrustum.h [code] | View frustum of a camera |
tgGUI.cpp [code] | |
tgGUI.h [code] | |
tgImageProcessor.cpp [code] | |
tgImageProcessor.h [code] | |
tgLabel.cpp [code] | |
tgLabel.h [code] | Quad patch with texture created by copying text from frame buffer |
tgLighting.cpp [code] | |
tgLighting.h [code] | Defining OpenGL lighting conditions |
tgMaterial.cpp [code] | |
tgMaterial.h [code] | Defining material for a model (color, lighting behaviour) |
tgMathlib.cpp [code] | |
tgMathlib.h [code] | |
tgMatrix3.cpp [code] | |
tgMatrix3.h [code] | Defining a 3x3 matrix |
tgModel.cpp [code] | |
tgModel.h [code] | Defining a model for rendering |
tgModelLoader.cpp [code] | |
tgModelLoader.h [code] | Loading geometrical models from file |
tgPlot2D.cpp [code] | |
tgPlot2D.h [code] | Online tgPlot2D of data |
tgPose.cpp [code] | |
tgPose.h [code] | Defining the position and orientation of an object in 3D |
tgQuaternion.cpp [code] | |
tgQuaternion.h [code] | TgQuaternion representing rotations (avoiding singularity locks) |
tgRenderModel.cpp [code] | |
tgRenderModel.h [code] | Defining a model for rendering |
tgShader.cpp [code] | |
tgShader.h [code] | |
tgShapeCreator.cpp [code] | |
tgShapeCreator.h [code] | Generating a sphere mesh using a subdevided icosahedra |
tgTexture.cpp [code] | |
tgTexture.h [code] | Class for managing textures (load from file, bind, copy, ...) |
tgTimer.cpp [code] | |
tgTimer.h [code] | Real-time clock for MS Windows and Linux |
tgVector3.cpp [code] | |
tgVector3.h [code] | |
Thread.cpp [code] | |
Thread.h [code] | |
Timer.cpp [code] | |
Timer.h [code] | |
TomGineThread.cpp [code] | |
TomGineThread.h [code] | |
Tracker.cpp [code] | |
Tracker.h [code] | Main file of Tracker |
TrackerAPI.h [code] | |
TrackerModel.cpp [code] | |
TrackerModel.h [code] | |
TrackerThread.cpp [code] | |
TrackerThread.h [code] | |
TrackingStates.h [code] | |
utilities.hpp [code] | |
Vector2.cc [code] | |
Vector2.hh [code] | |
Vector3.cc [code] | |
Vector3.hh [code] | |
xtgSerialize.h [code] | |