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00030 #include <boost/bind.hpp>
00031
00032 #include <OGRE/OgreSceneNode.h>
00033 #include <OGRE/OgreSceneManager.h>
00034
00035 #include <tf/transform_listener.h>
00036
00037 #include "rviz/display_context.h"
00038 #include "rviz/frame_manager.h"
00039 #include "rviz/ogre_helpers/arrow.h"
00040 #include "rviz/ogre_helpers/axes.h"
00041 #include "rviz/ogre_helpers/movable_text.h"
00042 #include "rviz/properties/bool_property.h"
00043 #include "rviz/properties/float_property.h"
00044 #include "rviz/properties/quaternion_property.h"
00045 #include "rviz/properties/string_property.h"
00046 #include "rviz/properties/vector_property.h"
00047 #include "rviz/selection/forwards.h"
00048 #include "rviz/selection/selection_manager.h"
00049
00050 #include "rviz/default_plugin/tf_display.h"
00051
00052 namespace rviz
00053 {
00054
00055 class FrameSelectionHandler: public SelectionHandler
00056 {
00057 public:
00058 FrameSelectionHandler( FrameInfo* frame, TFDisplay* display, DisplayContext* context );
00059 virtual ~FrameSelectionHandler() {}
00060
00061 virtual void createProperties( const Picked& obj, Property* parent_property );
00062 virtual void destroyProperties( const Picked& obj, Property* parent_property );
00063
00064 bool getEnabled();
00065 void setEnabled( bool enabled );
00066 void setParentName( std::string parent_name );
00067 void setPosition( const Ogre::Vector3& position );
00068 void setOrientation( const Ogre::Quaternion& orientation );
00069
00070 private:
00071 FrameInfo* frame_;
00072 TFDisplay* display_;
00073 Property* category_property_;
00074 BoolProperty* enabled_property_;
00075 StringProperty* parent_property_;
00076 VectorProperty* position_property_;
00077 QuaternionProperty* orientation_property_;
00078 };
00079
00080 FrameSelectionHandler::FrameSelectionHandler(FrameInfo* frame, TFDisplay* display, DisplayContext* context )
00081 : SelectionHandler( context )
00082 , frame_( frame )
00083 , display_( display )
00084 , category_property_( NULL )
00085 , enabled_property_( NULL )
00086 , parent_property_( NULL )
00087 , position_property_( NULL )
00088 , orientation_property_( NULL )
00089 {
00090 }
00091
00092 void FrameSelectionHandler::createProperties( const Picked& obj, Property* parent_property )
00093 {
00094 category_property_ = new Property( "Frame " + QString::fromStdString( frame_->name_ ), QVariant(), "", parent_property );
00095
00096 enabled_property_ = new BoolProperty( "Enabled", true, "", category_property_, SLOT( updateVisibilityFromSelection() ), frame_ );
00097
00098 parent_property_ = new StringProperty( "Parent", "", "", category_property_ );
00099 parent_property_->setReadOnly( true );
00100
00101 position_property_ = new VectorProperty( "Position", Ogre::Vector3::ZERO, "", category_property_ );
00102 position_property_->setReadOnly( true );
00103
00104 orientation_property_ = new QuaternionProperty( "Orientation", Ogre::Quaternion::IDENTITY, "", category_property_ );
00105 orientation_property_->setReadOnly( true );
00106 }
00107
00108 void FrameSelectionHandler::destroyProperties( const Picked& obj, Property* parent_property )
00109 {
00110 delete category_property_;
00111 category_property_ = NULL;
00112 enabled_property_ = NULL;
00113 parent_property_ = NULL;
00114 position_property_ = NULL;
00115 orientation_property_ = NULL;
00116 }
00117
00118 bool FrameSelectionHandler::getEnabled()
00119 {
00120 if( enabled_property_ )
00121 {
00122 return enabled_property_->getBool();
00123 }
00124 return false;
00125 }
00126
00127 void FrameSelectionHandler::setEnabled( bool enabled )
00128 {
00129 if( enabled_property_ )
00130 {
00131 enabled_property_->setBool( enabled );
00132 }
00133 }
00134
00135 void FrameSelectionHandler::setParentName( std::string parent_name )
00136 {
00137 if( parent_property_ )
00138 {
00139 parent_property_->setStdString( parent_name );
00140 }
00141 }
00142
00143 void FrameSelectionHandler::setPosition( const Ogre::Vector3& position )
00144 {
00145 if( position_property_ )
00146 {
00147 position_property_->setVector( position );
00148 }
00149 }
00150
00151 void FrameSelectionHandler::setOrientation( const Ogre::Quaternion& orientation )
00152 {
00153 if( orientation_property_ )
00154 {
00155 orientation_property_->setQuaternion( orientation );
00156 }
00157 }
00158
00159 typedef std::set<FrameInfo*> S_FrameInfo;
00160
00161 TFDisplay::TFDisplay()
00162 : Display()
00163 , update_timer_( 0.0f )
00164 , changing_single_frame_enabled_state_( false )
00165 {
00166 show_names_property_ = new BoolProperty( "Show Names", true, "Whether or not names should be shown next to the frames.",
00167 this, SLOT( updateShowNames() ));
00168
00169 show_axes_property_ = new BoolProperty( "Show Axes", true, "Whether or not the axes of each frame should be shown.",
00170 this, SLOT( updateShowAxes() ));
00171
00172 show_arrows_property_ = new BoolProperty( "Show Arrows", true, "Whether or not arrows from child to parent should be shown.",
00173 this, SLOT( updateShowArrows() ));
00174
00175 scale_property_ = new FloatProperty( "Marker Scale", 1, "Scaling factor for all names, axes and arrows.", this );
00176
00177 update_rate_property_ = new FloatProperty( "Update Interval", 0,
00178 "The interval, in seconds, at which to update the frame transforms. 0 means to do so every update cycle.",
00179 this );
00180 update_rate_property_->setMin( 0 );
00181
00182 frame_timeout_property_ = new FloatProperty( "Frame Timeout", 15,
00183 "The length of time, in seconds, before a frame that has not been updated is considered \"dead\"."
00184 " For 1/3 of this time the frame will appear correct, for the second 1/3rd it will fade to gray,"
00185 " and then it will fade out completely.",
00186 this );
00187 frame_timeout_property_->setMin( 1 );
00188
00189 frames_category_ = new Property( "Frames", QVariant(), "The list of all frames.", this );
00190
00191 all_enabled_property_ = new BoolProperty( "All Enabled", true,
00192 "Whether all the frames should be enabled or not.",
00193 frames_category_, SLOT( allEnabledChanged() ), this );
00194
00195 tree_category_ = new Property( "Tree", QVariant(), "A tree-view of the frames, showing the parent/child relationships.", this );
00196 }
00197
00198 TFDisplay::~TFDisplay()
00199 {
00200 root_node_->removeAndDestroyAllChildren();
00201 scene_manager_->destroySceneNode( root_node_->getName() );
00202 }
00203
00204 void TFDisplay::onInitialize()
00205 {
00206 root_node_ = scene_node_->createChildSceneNode();
00207
00208 names_node_ = root_node_->createChildSceneNode();
00209 arrows_node_ = root_node_->createChildSceneNode();
00210 axes_node_ = root_node_->createChildSceneNode();
00211 }
00212
00213 void TFDisplay::clear()
00214 {
00215
00216 tree_category_->removeChildren();
00217
00218
00219 frames_category_->removeChildren( 1 );
00220
00221 S_FrameInfo to_delete;
00222 M_FrameInfo::iterator frame_it = frames_.begin();
00223 M_FrameInfo::iterator frame_end = frames_.end();
00224 for ( ; frame_it != frame_end; ++frame_it )
00225 {
00226 to_delete.insert( frame_it->second );
00227 }
00228
00229 S_FrameInfo::iterator delete_it = to_delete.begin();
00230 S_FrameInfo::iterator delete_end = to_delete.end();
00231 for ( ; delete_it != delete_end; ++delete_it )
00232 {
00233 deleteFrame( *delete_it, false );
00234 }
00235
00236 frames_.clear();
00237
00238 update_timer_ = 0.0f;
00239
00240 clearStatuses();
00241 }
00242
00243 void TFDisplay::onEnable()
00244 {
00245 root_node_->setVisible( true );
00246
00247 names_node_->setVisible( show_names_property_->getBool() );
00248 arrows_node_->setVisible( show_arrows_property_->getBool() );
00249 axes_node_->setVisible( show_axes_property_->getBool() );
00250 }
00251
00252 void TFDisplay::onDisable()
00253 {
00254 root_node_->setVisible( false );
00255 clear();
00256 }
00257
00258 void TFDisplay::updateShowNames()
00259 {
00260 names_node_->setVisible( show_names_property_->getBool() );
00261
00262 M_FrameInfo::iterator it = frames_.begin();
00263 M_FrameInfo::iterator end = frames_.end();
00264 for (; it != end; ++it)
00265 {
00266 FrameInfo* frame = it->second;
00267
00268 frame->updateVisibilityFromFrame();
00269 }
00270 }
00271
00272 void TFDisplay::updateShowAxes()
00273 {
00274 axes_node_->setVisible( show_axes_property_->getBool() );
00275
00276 M_FrameInfo::iterator it = frames_.begin();
00277 M_FrameInfo::iterator end = frames_.end();
00278 for (; it != end; ++it)
00279 {
00280 FrameInfo* frame = it->second;
00281
00282 frame->updateVisibilityFromFrame();
00283 }
00284 }
00285
00286 void TFDisplay::updateShowArrows()
00287 {
00288 arrows_node_->setVisible( show_arrows_property_->getBool() );
00289
00290 M_FrameInfo::iterator it = frames_.begin();
00291 M_FrameInfo::iterator end = frames_.end();
00292 for (; it != end; ++it)
00293 {
00294 FrameInfo* frame = it->second;
00295
00296 frame->updateVisibilityFromFrame();
00297 }
00298 }
00299
00300 void TFDisplay::allEnabledChanged()
00301 {
00302 if( changing_single_frame_enabled_state_ )
00303 {
00304 return;
00305 }
00306 bool enabled = all_enabled_property_->getBool();
00307
00308 M_FrameInfo::iterator it = frames_.begin();
00309 M_FrameInfo::iterator end = frames_.end();
00310 for (; it != end; ++it)
00311 {
00312 FrameInfo* frame = it->second;
00313
00314 frame->enabled_property_->setBool( enabled );
00315 }
00316 }
00317
00318 void TFDisplay::update(float wall_dt, float ros_dt)
00319 {
00320 update_timer_ += wall_dt;
00321 float update_rate = update_rate_property_->getFloat();
00322 if( update_rate < 0.0001f || update_timer_ > update_rate )
00323 {
00324 updateFrames();
00325
00326 update_timer_ = 0.0f;
00327 }
00328 }
00329
00330 FrameInfo* TFDisplay::getFrameInfo( const std::string& frame )
00331 {
00332 M_FrameInfo::iterator it = frames_.find( frame );
00333 if ( it == frames_.end() )
00334 {
00335 return NULL;
00336 }
00337
00338 return it->second;
00339 }
00340
00341 void TFDisplay::updateFrames()
00342 {
00343 typedef std::vector<std::string> V_string;
00344 V_string frames;
00345 context_->getTFClient()->getFrameStrings( frames );
00346 std::sort(frames.begin(), frames.end());
00347
00348 S_FrameInfo current_frames;
00349
00350 {
00351 V_string::iterator it = frames.begin();
00352 V_string::iterator end = frames.end();
00353 for ( ; it != end; ++it )
00354 {
00355 const std::string& frame = *it;
00356
00357 if ( frame.empty() )
00358 {
00359 continue;
00360 }
00361
00362 FrameInfo* info = getFrameInfo( frame );
00363 if (!info)
00364 {
00365 info = createFrame(frame);
00366 }
00367 else
00368 {
00369 updateFrame(info);
00370 }
00371
00372 current_frames.insert( info );
00373 }
00374 }
00375
00376 {
00377 S_FrameInfo to_delete;
00378 M_FrameInfo::iterator frame_it = frames_.begin();
00379 M_FrameInfo::iterator frame_end = frames_.end();
00380 for ( ; frame_it != frame_end; ++frame_it )
00381 {
00382 if ( current_frames.find( frame_it->second ) == current_frames.end() )
00383 {
00384 to_delete.insert( frame_it->second );
00385 }
00386 }
00387
00388 S_FrameInfo::iterator delete_it = to_delete.begin();
00389 S_FrameInfo::iterator delete_end = to_delete.end();
00390 for ( ; delete_it != delete_end; ++delete_it )
00391 {
00392 deleteFrame( *delete_it, true );
00393 }
00394 }
00395
00396 context_->queueRender();
00397 }
00398
00399 static const Ogre::ColourValue ARROW_HEAD_COLOR(1.0f, 0.1f, 0.6f, 1.0f);
00400 static const Ogre::ColourValue ARROW_SHAFT_COLOR(0.8f, 0.8f, 0.3f, 1.0f);
00401
00402 FrameInfo* TFDisplay::createFrame(const std::string& frame)
00403 {
00404 FrameInfo* info = new FrameInfo( this );
00405 frames_.insert( std::make_pair( frame, info ) );
00406
00407 info->name_ = frame;
00408 info->last_update_ = ros::Time::now();
00409 info->axes_ = new Axes( scene_manager_, axes_node_, 0.2, 0.02 );
00410 info->axes_->getSceneNode()->setVisible( show_axes_property_->getBool() );
00411 info->selection_handler_.reset( new FrameSelectionHandler( info, this, context_ ));
00412 info->selection_handler_->addTrackedObjects( info->axes_->getSceneNode() );
00413
00414 info->name_text_ = new MovableText( frame, "Arial", 0.1 );
00415 info->name_text_->setTextAlignment(MovableText::H_CENTER, MovableText::V_BELOW);
00416 info->name_node_ = names_node_->createChildSceneNode();
00417 info->name_node_->attachObject( info->name_text_ );
00418 info->name_node_->setVisible( show_names_property_->getBool() );
00419
00420 info->parent_arrow_ = new Arrow( scene_manager_, arrows_node_, 1.0f, 0.01, 1.0f, 0.08 );
00421 info->parent_arrow_->getSceneNode()->setVisible( false );
00422 info->parent_arrow_->setHeadColor(ARROW_HEAD_COLOR);
00423 info->parent_arrow_->setShaftColor(ARROW_SHAFT_COLOR);
00424
00425 info->enabled_property_ = new BoolProperty( QString::fromStdString( info->name_ ), true, "Enable or disable this individual frame.",
00426 frames_category_, SLOT( updateVisibilityFromFrame() ), info );
00427
00428 info->parent_property_ = new StringProperty( "Parent", "", "Parent of this frame. (Not editable)",
00429 info->enabled_property_ );
00430 info->parent_property_->setReadOnly( true );
00431
00432 info->position_property_ = new VectorProperty( "Position", Ogre::Vector3::ZERO,
00433 "Position of this frame, in the current Fixed Frame. (Not editable)",
00434 info->enabled_property_ );
00435 info->position_property_->setReadOnly( true );
00436
00437 info->orientation_property_ = new QuaternionProperty( "Orientation", Ogre::Quaternion::IDENTITY,
00438 "Orientation of this frame, in the current Fixed Frame. (Not editable)",
00439 info->enabled_property_ );
00440 info->orientation_property_->setReadOnly( true );
00441
00442 info->rel_position_property_ = new VectorProperty( "Relative Position", Ogre::Vector3::ZERO,
00443 "Position of this frame, relative to it's parent frame. (Not editable)",
00444 info->enabled_property_ );
00445 info->rel_position_property_->setReadOnly( true );
00446
00447 info->rel_orientation_property_ = new QuaternionProperty( "Relative Orientation", Ogre::Quaternion::IDENTITY,
00448 "Orientation of this frame, relative to it's parent frame. (Not editable)",
00449 info->enabled_property_ );
00450 info->rel_orientation_property_->setReadOnly( true );
00451
00452 updateFrame( info );
00453
00454 return info;
00455 }
00456
00457 Ogre::ColourValue lerpColor(const Ogre::ColourValue& start, const Ogre::ColourValue& end, float t)
00458 {
00459 return start * t + end * (1 - t);
00460 }
00461
00462 void TFDisplay::updateFrame( FrameInfo* frame )
00463 {
00464 tf::TransformListener* tf = context_->getTFClient();
00465
00466
00467 ros::Time latest_time;
00468 tf->getLatestCommonTime( fixed_frame_.toStdString(), frame->name_, latest_time, 0 );
00469 if( latest_time != frame->last_time_to_fixed_ )
00470 {
00471 frame->last_update_ = ros::Time::now();
00472 frame->last_time_to_fixed_ = latest_time;
00473 }
00474
00475
00476 ros::Duration age = ros::Time::now() - frame->last_update_;
00477 float frame_timeout = frame_timeout_property_->getFloat();
00478 float one_third_timeout = frame_timeout * 0.3333333f;
00479 if( age > ros::Duration( frame_timeout ))
00480 {
00481 frame->parent_arrow_->getSceneNode()->setVisible(false);
00482 frame->axes_->getSceneNode()->setVisible(false);
00483 frame->name_node_->setVisible(false);
00484 return;
00485 }
00486 else if (age > ros::Duration(one_third_timeout))
00487 {
00488 Ogre::ColourValue grey(0.7, 0.7, 0.7, 1.0);
00489
00490 if (age > ros::Duration(one_third_timeout * 2))
00491 {
00492 float a = std::max(0.0, (frame_timeout - age.toSec())/one_third_timeout);
00493 Ogre::ColourValue c = Ogre::ColourValue(grey.r, grey.g, grey.b, a);
00494
00495 frame->axes_->setXColor(c);
00496 frame->axes_->setYColor(c);
00497 frame->axes_->setZColor(c);
00498 frame->name_text_->setColor(c);
00499 frame->parent_arrow_->setColor(c.r, c.g, c.b, c.a);
00500 }
00501 else
00502 {
00503 float t = std::max(0.0, (one_third_timeout * 2 - age.toSec())/one_third_timeout);
00504 frame->axes_->setXColor(lerpColor(frame->axes_->getDefaultXColor(), grey, t));
00505 frame->axes_->setYColor(lerpColor(frame->axes_->getDefaultYColor(), grey, t));
00506 frame->axes_->setZColor(lerpColor(frame->axes_->getDefaultZColor(), grey, t));
00507 frame->name_text_->setColor(lerpColor(Ogre::ColourValue::White, grey, t));
00508 frame->parent_arrow_->setShaftColor(lerpColor(ARROW_SHAFT_COLOR, grey, t));
00509 frame->parent_arrow_->setHeadColor(lerpColor(ARROW_HEAD_COLOR, grey, t));
00510 }
00511 }
00512 else
00513 {
00514 frame->axes_->setToDefaultColors();
00515 frame->name_text_->setColor(Ogre::ColourValue::White);
00516 frame->parent_arrow_->setHeadColor(ARROW_HEAD_COLOR);
00517 frame->parent_arrow_->setShaftColor(ARROW_SHAFT_COLOR);
00518 }
00519
00520 setStatusStd(StatusProperty::Ok, frame->name_, "Transform OK");
00521
00522 Ogre::Vector3 position;
00523 Ogre::Quaternion orientation;
00524 if( !context_->getFrameManager()->getTransform( frame->name_, ros::Time(), position, orientation ))
00525 {
00526 std::stringstream ss;
00527 ss << "No transform from [" << frame->name_ << "] to frame [" << fixed_frame_.toStdString() << "]";
00528 setStatusStd(StatusProperty::Warn, frame->name_, ss.str());
00529 ROS_DEBUG( "Error transforming frame '%s' to frame '%s'", frame->name_.c_str(), qPrintable( fixed_frame_ ));
00530 frame->name_node_->setVisible( false );
00531 frame->axes_->getSceneNode()->setVisible( false );
00532 frame->parent_arrow_->getSceneNode()->setVisible( false );
00533 return;
00534 }
00535
00536 frame->selection_handler_->setPosition( position );
00537 frame->selection_handler_->setOrientation( orientation );
00538
00539 bool frame_enabled = frame->enabled_property_->getBool();
00540
00541 frame->axes_->setPosition( position );
00542 frame->axes_->setOrientation( orientation );
00543 frame->axes_->getSceneNode()->setVisible( show_axes_property_->getBool() && frame_enabled);
00544 float scale = scale_property_->getFloat();
00545 frame->axes_->setScale( Ogre::Vector3( scale, scale, scale ));
00546
00547 frame->name_node_->setPosition( position );
00548 frame->name_node_->setVisible( show_names_property_->getBool() && frame_enabled );
00549 frame->name_node_->setScale( scale, scale, scale );
00550
00551 frame->position_property_->setVector( position );
00552 frame->orientation_property_->setQuaternion( orientation );
00553
00554 std::string old_parent = frame->parent_;
00555 frame->parent_.clear();
00556 bool has_parent = tf->getParent( frame->name_, ros::Time(), frame->parent_ );
00557 if( has_parent )
00558 {
00559
00560 if( !frame->tree_property_ || old_parent != frame->parent_ )
00561 {
00562
00563 M_FrameInfo::iterator parent_it = frames_.find( frame->parent_ );
00564 if( parent_it != frames_.end() )
00565 {
00566 FrameInfo* parent = parent_it->second;
00567
00568
00569 delete frame->tree_property_;
00570 frame->tree_property_ = NULL;
00571
00572
00573 if( parent->tree_property_ )
00574 {
00575 frame->tree_property_ = new Property( QString::fromStdString( frame->name_ ), QVariant(), "", parent->tree_property_ );
00576 }
00577 }
00578 }
00579
00580 tf::StampedTransform transform;
00581 try {
00582 context_->getFrameManager()->getTFClientPtr()->lookupTransform(frame->parent_,frame->name_,ros::Time(0),transform);
00583 }
00584 catch(tf::TransformException& e)
00585 {
00586 ROS_DEBUG( "Error transforming frame '%s' (parent of '%s') to frame '%s'",
00587 frame->parent_.c_str(), frame->name_.c_str(), qPrintable( fixed_frame_ ));
00588 }
00589
00590
00591 Ogre::Vector3 relative_position( transform.getOrigin().x(), transform.getOrigin().y(), transform.getOrigin().z() );
00592 Ogre::Quaternion relative_orientation( transform.getRotation().w(), transform.getRotation().x(), transform.getRotation().y(), transform.getRotation().z() );
00593 frame->rel_position_property_->setVector( relative_position );
00594 frame->rel_orientation_property_->setQuaternion( relative_orientation );
00595
00596 if( show_arrows_property_->getBool() )
00597 {
00598 Ogre::Vector3 parent_position;
00599 Ogre::Quaternion parent_orientation;
00600 if (!context_->getFrameManager()->getTransform(frame->parent_, ros::Time(), parent_position, parent_orientation))
00601 {
00602 ROS_DEBUG( "Error transforming frame '%s' (parent of '%s') to frame '%s'",
00603 frame->parent_.c_str(), frame->name_.c_str(), qPrintable( fixed_frame_ ));
00604 }
00605
00606 Ogre::Vector3 direction = parent_position - position;
00607 float distance = direction.length();
00608 direction.normalise();
00609
00610 Ogre::Quaternion orient = Ogre::Vector3::NEGATIVE_UNIT_Z.getRotationTo( direction );
00611
00612 frame->distance_to_parent_ = distance;
00613 float head_length = ( distance < 0.1*scale ) ? (0.1*scale*distance) : 0.1*scale;
00614 float shaft_length = distance - head_length;
00615
00616 frame->parent_arrow_->set( shaft_length, 0.01*scale, head_length, 0.04*scale );
00617
00618 if ( distance > 0.001f )
00619 {
00620 frame->parent_arrow_->getSceneNode()->setVisible( show_arrows_property_->getBool() && frame_enabled );
00621 }
00622 else
00623 {
00624 frame->parent_arrow_->getSceneNode()->setVisible( false );
00625 }
00626
00627 frame->parent_arrow_->setPosition( position );
00628 frame->parent_arrow_->setOrientation( orient );
00629 }
00630 else
00631 {
00632 frame->parent_arrow_->getSceneNode()->setVisible( false );
00633 }
00634 }
00635 else
00636 {
00637 if ( !frame->tree_property_ || old_parent != frame->parent_ )
00638 {
00639 delete frame->tree_property_;
00640 frame->tree_property_ = new Property( QString::fromStdString( frame->name_ ), QVariant(), "", tree_category_ );
00641 }
00642
00643 frame->parent_arrow_->getSceneNode()->setVisible( false );
00644 }
00645
00646 frame->parent_property_->setStdString( frame->parent_ );
00647 frame->selection_handler_->setParentName( frame->parent_ );
00648 }
00649
00650 void TFDisplay::deleteFrame( FrameInfo* frame, bool delete_properties )
00651 {
00652 M_FrameInfo::iterator it = frames_.find( frame->name_ );
00653 ROS_ASSERT( it != frames_.end() );
00654
00655 frames_.erase( it );
00656
00657 delete frame->axes_;
00658 context_->getSelectionManager()->removeObject( frame->axes_coll_ );
00659 delete frame->parent_arrow_;
00660 delete frame->name_text_;
00661 scene_manager_->destroySceneNode( frame->name_node_->getName() );
00662 if( delete_properties )
00663 {
00664 delete frame->enabled_property_;
00665 delete frame->tree_property_;
00666 }
00667 delete frame;
00668 }
00669
00670 void TFDisplay::fixedFrameChanged()
00671 {
00672 update_timer_ = update_rate_property_->getFloat();
00673 }
00674
00675 void TFDisplay::reset()
00676 {
00677 Display::reset();
00678 clear();
00679 }
00680
00682
00683
00684 FrameInfo::FrameInfo( TFDisplay* display )
00685 : display_( display )
00686 , axes_( NULL )
00687 , axes_coll_( 0 )
00688 , parent_arrow_( NULL )
00689 , name_text_( NULL )
00690 , distance_to_parent_( 0.0f )
00691 , arrow_orientation_(Ogre::Quaternion::IDENTITY)
00692 , tree_property_( NULL )
00693 {}
00694
00695 void FrameInfo::updateVisibilityFromFrame()
00696 {
00697 bool enabled = enabled_property_->getBool();
00698 selection_handler_->setEnabled( enabled );
00699 setEnabled( enabled );
00700 }
00701
00702 void FrameInfo::updateVisibilityFromSelection()
00703 {
00704 bool enabled = selection_handler_->getEnabled();
00705 enabled_property_->setBool( enabled );
00706 setEnabled( enabled );
00707 }
00708
00709 void FrameInfo::setEnabled( bool enabled )
00710 {
00711 if( name_node_ )
00712 {
00713 name_node_->setVisible( display_->show_names_property_->getBool() && enabled );
00714 }
00715
00716 if( axes_ )
00717 {
00718 axes_->getSceneNode()->setVisible( display_->show_axes_property_->getBool() && enabled );
00719 }
00720
00721 if( parent_arrow_ )
00722 {
00723 if( distance_to_parent_ > 0.001f )
00724 {
00725 parent_arrow_->getSceneNode()->setVisible( display_->show_arrows_property_->getBool() && enabled );
00726 }
00727 else
00728 {
00729 parent_arrow_->getSceneNode()->setVisible( false );
00730 }
00731 }
00732
00733 if( display_->all_enabled_property_->getBool() && !enabled)
00734 {
00735 display_->changing_single_frame_enabled_state_ = true;
00736 display_->all_enabled_property_->setBool( false );
00737 display_->changing_single_frame_enabled_state_ = false;
00738 }
00739
00740 display_->context_->queueRender();
00741 }
00742
00743 }
00744
00745 #include <pluginlib/class_list_macros.h>
00746 PLUGINLIB_EXPORT_CLASS( rviz::TFDisplay, rviz::Display )