Namespaces | Typedefs | Functions
interactive_manipulation_backend.cpp File Reference
#include "pr2_interactive_manipulation/interactive_manipulation_backend.h"
#include <std_msgs/String.h>
#include <tf/transform_datatypes.h>
#include <tf/transform_listener.h>
#include <manipulation_msgs/Grasp.h>
#include <object_manipulation_msgs/ClusterBoundingBox.h>
#include <object_manipulation_msgs/tools.h>
#include <object_manipulator/tools/vector_tools.h>
#include <object_manipulator/tools/arm_configurations.h>
#include <sensor_msgs/point_cloud_conversion.h>
Include dependency graph for interactive_manipulation_backend.cpp:

Go to the source code of this file.

Namespaces

namespace  pr2_interactive_manipulation

Typedefs

typedef
actionlib::SimpleActionClient
< object_manipulation_msgs::PickupAction
pr2_interactive_manipulation::PickupClient

Functions

void pr2_interactive_manipulation::populateGraspOptions (const pr2_object_manipulation_msgs::IMGUIOptions &options, object_manipulation_msgs::PickupGoal &pickup_goal)
void pr2_interactive_manipulation::populatePlaceOptions (object_manipulation_msgs::PlaceGoal &place_goal, const pr2_object_manipulation_msgs::IMGUIOptions &options)
geometry_msgs::Pose pr2_interactive_manipulation::preTranslatePose (geometry_msgs::Pose pose_in, tf::Vector3 translation)
geometry_msgs::Pose pr2_interactive_manipulation::translatePose (geometry_msgs::Pose pose_in, tf::Vector3 translation)


pr2_interactive_manipulation
Author(s): Matei Ciocarlie, Kaijen Hsiao, Adam Leeper
autogenerated on Mon Oct 6 2014 12:55:34