Namespaces | Defines | Functions
ndt_matcher_sequential_d2d.hpp File Reference
#include "ndt_map/oc_tree.h"
#include "ndt_map/ndt_cell.h"
#include "ndt_map/lazy_grid.h"
#include "pointcloud_vrml/pointcloud_utils.h"
#include "Eigen/Eigen"
#include <fstream>
#include <omp.h>
#include <gsl/gsl_math.h>
#include <gsl/gsl_deriv.h>
#include <gsl/gsl_multimin.h>
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Namespaces

namespace  lslgeneric
 

NDT-to-NDT based localization using 3D NDT map and observation, but the pose is estimated in 2D (x,y,yaw) This wraps the NDTMatcherD2D_2D and provides Frame-to-Model registration, that is, map based localization estimate.


Defines

#define n_threads   8

Functions

template<typename PointSource >
void lslgeneric::deallocate (std::vector< NDTCell< PointSource > * > &ndts)
double lslgeneric::transforms_objective_xyt (double &x, double &y, double &z, double &r, double &p, double &t, void *params)

Define Documentation

#define n_threads   8


ndt_registration
Author(s): Todor Stoyanov, Jari Saarinen, Henrik Andreasson
autogenerated on Mon Oct 6 2014 03:19:30