#include <GuiNode.h>
Public Member Functions | |
void | getUnsegPointCloud (PointCloudPtr unsegPointCloud, const PointCloudPtr pointCloud, const PlanePatchVector &pointMapping) |
GuiNode (int argc, char **argv) | |
void | init (StructureGL *glWindow) |
void | run () |
void | stop () |
virtual | ~GuiNode () |
Private Attributes | |
StructureGL * | mGlWindow |
GuiNode::GuiNode | ( | int | argc, |
char ** | argv | ||
) | [inline] |
virtual GuiNode::~GuiNode | ( | ) | [inline, virtual] |
void GuiNode::getUnsegPointCloud | ( | PointCloudPtr | unsegPointCloud, |
const PointCloudPtr | pointCloud, | ||
const PlanePatchVector & | pointMapping | ||
) | [inline] |
void GuiNode::init | ( | StructureGL * | glWindow | ) | [inline] |
void GuiNode::run | ( | ) | [inline] |
void GuiNode::stop | ( | ) | [inline] |
StructureGL* GuiNode::mGlWindow [private] |