texture.h
Go to the documentation of this file.
00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other meshs provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef RVE_RENDER_CLIENT_TEXTURE_H
00031 #define RVE_RENDER_CLIENT_TEXTURE_H
00032 
00033 #include "forwards.h"
00034 #include "color.h"
00035 #include "context_object.h"
00036 #include <rve_common/uuid.h>
00037 
00038 #include <ros/message_forward.h>
00039 
00040 #include <map>
00041 
00042 namespace sensor_msgs
00043 {
00044 ROS_DECLARE_MESSAGE(Image);
00045 }
00046 
00047 namespace rve_render_client
00048 {
00049 
00050 class Texture : public ContextObject
00051 {
00052 public:
00053   Texture(uint32_t num_mips);
00054 
00055   void setFromImage(const sensor_msgs::ImageConstPtr& image);
00056   void loadResource(const std::string& resource_path);
00057 
00058   virtual const rve_common::UUID& getID() { return id_; }
00059   virtual void getDependencies(V_UUID& deps) {}
00060 
00061 private:
00062   virtual void create(ClientContext* context);
00063   virtual void destroy(ClientContext* context);
00064 
00065   void send();
00066 
00067   rve_common::UUID id_;
00068   uint32_t num_mips_;
00069 
00070   std::string resource_;
00071   sensor_msgs::ImageConstPtr image_;
00072 
00073   struct ContextInfo
00074   {
00075     ClientContext* context;
00076     uint32_t proxy_index;
00077   };
00078   typedef std::map<ClientContext*, ContextInfo> M_ContextInfo;
00079   M_ContextInfo contexts_;
00080 
00081   friend TexturePtr createTexture(ClientContext* context, uint32_t num_mips);
00082   friend void destroyTexture(Texture* mat);
00083 };
00084 
00085 TexturePtr createTexture(ClientContext* context, uint32_t num_mips = 0);
00086 TexturePtr createTexture(uint32_t num_mips = 0);
00087 TexturePtr getTexture(const rve_common::UUID& id);
00088 TexturePtr loadTexture(ClientContext* context, const std::string& resource_path, uint32_t num_mips = 0);
00089 TexturePtr loadTexture(const std::string& resource_path, uint32_t num_mips = 0);
00090 
00091 }
00092 
00093 #endif // RVE_RENDER_CLIENT_TEXTURE_H
00094 
00095 
00096 


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32