Classes | Namespaces | Functions
texture.h File Reference
#include "forwards.h"
#include "color.h"
#include "context_object.h"
#include <rve_common/uuid.h>
#include <ros/message_forward.h>
#include <map>
Include dependency graph for texture.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  rve_render_client::Texture::ContextInfo
class  rve_render_client::Texture

Namespaces

namespace  rve_render_client
namespace  sensor_msgs

Functions

TexturePtr rve_render_client::createTexture (ClientContext *context, uint32_t num_mips=0)
TexturePtr rve_render_client::createTexture (uint32_t num_mips=0)
TexturePtr rve_render_client::getTexture (const rve_common::UUID &id)
TexturePtr rve_render_client::loadTexture (ClientContext *context, const std::string &resource_path, uint32_t num_mips=0)
TexturePtr rve_render_client::loadTexture (const std::string &resource_path, uint32_t num_mips=0)
 sensor_msgs::ROS_DECLARE_MESSAGE (Image)


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32