00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef RVE_RENDER_CLIENT_FORWARDS_H 00031 #define RVE_RENDER_CLIENT_FORWARDS_H 00032 00033 #include <ros/types.h> 00034 00035 #include <rve_common/forwards.h> 00036 00037 namespace rve_render_client 00038 { 00039 00040 RVE_COMMON_FORWARD_CLASS(RenderWindow); 00041 RVE_COMMON_FORWARD_CLASS(RenderTexture); 00042 RVE_COMMON_FORWARD_CLASS(RenderTarget); 00043 RVE_COMMON_FORWARD_CLASS(ScreenRect); 00044 RVE_COMMON_FORWARD_CLASS(Scene); 00045 RVE_COMMON_FORWARD_CLASS(Camera); 00046 RVE_COMMON_FORWARD_CLASS(Material); 00047 RVE_COMMON_FORWARD_CLASS(Texture); 00048 RVE_COMMON_FORWARD_CLASS(Mesh); 00049 RVE_COMMON_FORWARD_CLASS(MeshInstance); 00050 RVE_COMMON_FORWARD_CLASS(SceneObject); 00051 RVE_COMMON_FORWARD_CLASS(SceneObjectCollection); 00052 RVE_COMMON_FORWARD_CLASS(SingleSceneObject); 00053 RVE_COMMON_FORWARD_CLASS(Sphere); 00054 RVE_COMMON_FORWARD_CLASS(BillboardText); 00055 RVE_COMMON_FORWARD_CLASS(Box); 00056 RVE_COMMON_FORWARD_CLASS(Cylinder); 00057 RVE_COMMON_FORWARD_CLASS(Cone); 00058 RVE_COMMON_FORWARD_CLASS(Points); 00059 RVE_COMMON_FORWARD_CLASS(Lines); 00060 RVE_COMMON_FORWARD_CLASS(Triangles); 00061 RVE_COMMON_FORWARD_CLASS(URDF); 00062 RVE_COMMON_FORWARD_CLASS(ClientContext); 00063 RVE_COMMON_FORWARD_CLASS(ContextObject); 00064 RVE_COMMON_FORWARD_CLASS(ContextObjectCollection); 00065 RVE_COMMON_FORWARD_CLASS(PerspectiveProjectionFactory); 00066 RVE_COMMON_FORWARD_CLASS(OrthographicProjectionFactory); 00067 RVE_COMMON_FORWARD_CLASS(CameraInfoProjectionFactory); 00068 RVE_COMMON_FORWARD_CLASS(ProjectionMatrixFactory); 00069 00070 typedef uint32_t InterfaceHandle; 00071 enum { NullHandle = 0 }; 00072 00073 } 00074 00075 #endif // RVE_RENDER_CLIENT_FORWARDS_H