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Here are the classes, structs, unions and interfaces with brief descriptions:
_GPU_DEVICE
BasicTestWin
ClockTimer
ComboSiftGPU
CuTexImage
FilterGLSL
FilterProgram
FrameBufferObject
TransformationEstimationWDF< PointSource, PointTarget >::Functor< _Scalar, NX, NY >
GlobalParam
GlobalUtil
GLTestWnd
GLTexImage
GLTexInput
GLTexPacked
GlTransform
ImageList
LiteWindow
MultiProcessDemo
MultiThreadDemo
MultiThreadSIFT
TransformationEstimationWDF< PointSource, PointTarget >::OptimizationFunctor
TransformationEstimationWDF< PointSource, PointTarget >::OptimizationFunctorWithWeights
ParameterServer
Getting values from parameter server.
This
class is used for getting the parameters from the parameter server
ProgramGLSL
ProgramGPU
PyramidGL
PyramidNaive
PyramidPacked
RansacTransformation
RGBFeatureDetection
RGBFeatureMatcher
ScopedMutex
ServerSiftGPU
ShaderBag
ShaderBagGLSL
ShaderBagPKSL
ShaderMan
ProgramGLSL::ShaderObject
SiftGPU
SiftGPUEX
SiftGPUWrapper
Interface for
SiftGPU
The class is used as an interface to
SiftGPU
. It's a singleton class
SiftGPU::SiftKeypoint
SiftMatchGL
SiftMatchGPU
Matcher export
SiftParam
SiftPyramid
TestWinGlut
TransformationEstimationWDF< PointSource, PointTarget >
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rgbd_registration
Author(s): Ross Kidson
autogenerated on Thu May 23 2013 15:36:57