Public Member Functions | Protected Member Functions | Protected Attributes
bodies::Cylinder Class Reference

Definition of a cylinder. More...

#include <bodies.h>

Inheritance diagram for bodies::Cylinder:
Inheritance graph
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List of all members.

Public Member Functions

virtual void computeBoundingCylinder (BoundingCylinder &cylinder) const
 Compute the bounding cylinder for the body, in its current pose. Scaling and padding are accounted for.
virtual void computeBoundingSphere (BoundingSphere &sphere) const
 Compute the bounding radius for the body, in its current pose. Scaling and padding are accounted for.
virtual double computeVolume (void) const
 Compute the volume of the body. This method includes changes induced by scaling and padding.
virtual bool containsPoint (const tf::Vector3 &p, bool verbose=false) const
 Check is a point is inside the body.
 Cylinder (void)
 Cylinder (const shapes::Shape *shape)
virtual bool intersectsRay (const tf::Vector3 &origin, const tf::Vector3 &dir, std::vector< tf::Vector3 > *intersections=NULL, unsigned int count=0) const
 Check is a ray intersects the body, and find the set of intersections, in order, along the ray. A maximum number of intersections can be specified as well. If that number is 0, all intersections are returned.
virtual ~Cylinder (void)

Protected Member Functions

virtual void updateInternalData (void)
virtual void useDimensions (const shapes::Shape *shape)

Protected Attributes

tf::Vector3 m_center
double m_d1
double m_d2
double m_length
double m_length2
tf::Vector3 m_normalB1
tf::Vector3 m_normalB2
tf::Vector3 m_normalH
double m_radius
double m_radius2
double m_radiusB
double m_radiusBSqr
double m_radiusU

Detailed Description

Definition of a cylinder.

Definition at line 220 of file bodies.h.


Constructor & Destructor Documentation

bodies::Cylinder::Cylinder ( void  ) [inline]

Definition at line 223 of file bodies.h.

bodies::Cylinder::Cylinder ( const shapes::Shape shape) [inline]

Definition at line 228 of file bodies.h.

virtual bodies::Cylinder::~Cylinder ( void  ) [inline, virtual]

Definition at line 234 of file bodies.h.


Member Function Documentation

void bodies::Cylinder::computeBoundingCylinder ( BoundingCylinder cylinder) const [virtual]

Compute the bounding cylinder for the body, in its current pose. Scaling and padding are accounted for.

Implements bodies::Body.

Definition at line 310 of file bodies.cpp.

void bodies::Cylinder::computeBoundingSphere ( BoundingSphere sphere) const [virtual]

Compute the bounding radius for the body, in its current pose. Scaling and padding are accounted for.

Implements bodies::Body.

Definition at line 304 of file bodies.cpp.

double bodies::Cylinder::computeVolume ( void  ) const [virtual]

Compute the volume of the body. This method includes changes induced by scaling and padding.

Implements bodies::Body.

Definition at line 299 of file bodies.cpp.

bool bodies::Cylinder::containsPoint ( const tf::Vector3 &  p,
bool  verbose = false 
) const [virtual]

Check is a point is inside the body.

Implements bodies::Body.

Definition at line 254 of file bodies.cpp.

bool bodies::Cylinder::intersectsRay ( const tf::Vector3 &  origin,
const tf::Vector3 &  dir,
std::vector< tf::Vector3 > *  intersections = NULL,
unsigned int  count = 0 
) const [virtual]

Check is a ray intersects the body, and find the set of intersections, in order, along the ray. A maximum number of intersections can be specified as well. If that number is 0, all intersections are returned.

Implements bodies::Body.

Definition at line 317 of file bodies.cpp.

void bodies::Cylinder::updateInternalData ( void  ) [protected, virtual]

Implements bodies::Body.

Definition at line 280 of file bodies.cpp.

void bodies::Cylinder::useDimensions ( const shapes::Shape shape) [protected, virtual]

Implements bodies::Body.

Definition at line 274 of file bodies.cpp.


Member Data Documentation

tf::Vector3 bodies::Cylinder::m_center [protected]

Definition at line 249 of file bodies.h.

double bodies::Cylinder::m_d1 [protected]

Definition at line 261 of file bodies.h.

double bodies::Cylinder::m_d2 [protected]

Definition at line 262 of file bodies.h.

double bodies::Cylinder::m_length [protected]

Definition at line 254 of file bodies.h.

double bodies::Cylinder::m_length2 [protected]

Definition at line 255 of file bodies.h.

tf::Vector3 bodies::Cylinder::m_normalB1 [protected]

Definition at line 251 of file bodies.h.

tf::Vector3 bodies::Cylinder::m_normalB2 [protected]

Definition at line 252 of file bodies.h.

tf::Vector3 bodies::Cylinder::m_normalH [protected]

Definition at line 250 of file bodies.h.

double bodies::Cylinder::m_radius [protected]

Definition at line 256 of file bodies.h.

double bodies::Cylinder::m_radius2 [protected]

Definition at line 260 of file bodies.h.

double bodies::Cylinder::m_radiusB [protected]

Definition at line 258 of file bodies.h.

double bodies::Cylinder::m_radiusBSqr [protected]

Definition at line 259 of file bodies.h.

double bodies::Cylinder::m_radiusU [protected]

Definition at line 257 of file bodies.h.


The documentation for this class was generated from the following files:


geometric_shapes
Author(s): Ioan Sucan
autogenerated on Thu Dec 12 2013 11:08:56