#include <btCollisionWorld.h>
Public Member Functions | |
virtual btScalar | addSingleResult (LocalRayResult &rayResult, bool normalInWorldSpace) |
ClosestRayResultCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld) | |
Public Attributes | |
btVector3 | m_hitNormalWorld |
btVector3 | m_hitPointWorld |
btVector3 | m_rayFromWorld |
btVector3 | m_rayToWorld |
Definition at line 233 of file btCollisionWorld.h.
btCollisionWorld::ClosestRayResultCallback::ClosestRayResultCallback | ( | const btVector3 & | rayFromWorld, |
const btVector3 & | rayToWorld | ||
) | [inline] |
Definition at line 235 of file btCollisionWorld.h.
virtual btScalar btCollisionWorld::ClosestRayResultCallback::addSingleResult | ( | LocalRayResult & | rayResult, |
bool | normalInWorldSpace | ||
) | [inline, virtual] |
need to transform normal into worldspace
Implements btCollisionWorld::RayResultCallback.
Definition at line 247 of file btCollisionWorld.h.
Definition at line 244 of file btCollisionWorld.h.
Definition at line 245 of file btCollisionWorld.h.
Definition at line 241 of file btCollisionWorld.h.
Definition at line 242 of file btCollisionWorld.h.