#include <vector>
#include <vcg/simplex/edge/base.h>
#include <vcg/simplex/edge/component.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/complex/trimesh/update/topology.h>
#include <vcg/complex/trimesh/update/edges.h>
#include <vcg/complex/trimesh/update/bounding.h>
#include <vcg/complex/trimesh/update/flag.h>
#include <vcg/complex/trimesh/clean.h>
#include <vcg/complex/intersection.h>
#include <algorithm>
#include <vcg/space/point3.h>
#include <vcg/space/plane3.h>
#include <vcg/space/segment3.h>
#include <vcg/space/intersection3.h>
#include <vcg/complex/edgemesh/allocate.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/complex/trimesh/subset.h>
#include <vcg/complex/trimesh/closest.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/complex/edgemesh/base.h>
#include <vcg/complex/edgemesh/update/bounding.h>
#include <wrap/io_trimesh/import.h>
Go to the source code of this file.
Classes | |
class | MyEdge |
class | MyEdgeMesh |
class | MyFace |
class | MyMesh |
the main mesh class More... | |
struct | MyUsedTypes |
class | MyVertex |
Typedefs | |
typedef vcg::GridStaticPtr < MyMesh::FaceType, MyMesh::ScalarType > | TriMeshGrid |
Functions | |
int | main (int argc, char **argv) |
Definition at line 51 of file trimesh_intersection.cpp.
int main | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 53 of file trimesh_intersection.cpp.