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- z -
z :
vcg::Boundary::InsertedV< TriVertexType >
,
vcg::Unify< EdgeMeshType >::PVertex
,
vcg::tetra::Allocator< TM_TYPE >::InsertedVT
,
vcg::tri::UpdateFlags< UpdateMeshType >::EdgeSorter
,
vcg::tri::UpdateTopology< UpdateMeshType >::PEdge
,
vcg::tetra::InsertedVT< I_TETRAMESH_TYPE >
,
vcg::tri::UpdateTopology< UpdateMeshType >::PEdgeTex
,
vcg::edge::VertexStar< EDGETYPE >
,
vcg::edge::UpdateTopology< UpdateMeshType >::PVertex
,
vcg::ply::PlyPoint3d
,
vcg::GLW::VertToSplit< MESH_TYPE >
,
vcg::face::VFIterator< FaceType >
,
vcg::tetra::TriConverter< TETRA_MESH, TRI_MESH >::InsertedV
,
vcg::face::Pos< FaceType >
,
vcg::tri::InsertedV< I_MESH_TYPE >
z_axis :
vcg::ActiveCoordinateFrame
z_axisx :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_Camera
z_axisy :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_Camera
z_axisz :
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_Camera
z_modifier :
vcg::ActiveCoordinateFrame
z_order :
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::ObjectPlaceholder< LEAF_TYPE >
zcolor :
vcg::CoordinateFrame
ZTWIST :
vcg::VisShader< MESH_TYPE, MAXVIS >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013