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- u -
U :
vcg::tri::FourPCS< MeshType >
u :
vcg::NormalExtrapolation< VERTEX_CONTAINER >::MSTEdge
,
vcg::tri::io::ImporterPLY< OpenMeshType >::LoadPly_VertAux< S >
,
vcg::tri::io::ImporterOBJ< OpenMeshType >::ObjTexCoord
ugrid :
vcg::tri::FourPCS< MeshType >
ugridP :
vcg::tri::FourPCS< MeshType >
ugridQ :
vcg::tri::FourPCS< MeshType >
ui :
QMyWindow
,
MainWindow
uintValue :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode::SharedDataUnion
undo_begin_action :
vcg::AreaMode
undo_current_state :
vcg::PathMode
undo_delta_mouse :
vcg::AreaMode
undo_old_hitpoint :
vcg::PathMode
undo_old_status :
vcg::AreaMode
undo_path_index :
vcg::AreaMode
undo_rubberband_handle :
vcg::AreaMode
undo_status :
vcg::AreaMode
undo_track :
vcg::Trackball
unlimitedArgs :
GetOpt
UPPER_MASK :
vcg::math::MarsenneTwisterRNG
UseArea :
vcg::tri::TriEdgeCollapseQuadricParameter
usedBit :
vcg::tri::BallPivoting< MESH >
UseVertexWeight :
vcg::tri::TriEdgeCollapseQuadricParameter
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:21:30 2013