#include <float.h>
#include <assert.h>
#include <vector>
#include <vcg/math/base.h>
#include <vcg/math/matrix.h>
#include <vcg/math/lin_algebra.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/complex/trimesh/update/edges.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/topology.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/space/point3.h>
#include "emc_lookup_table.h"
Go to the source code of this file.
Classes | |
class | vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE > |
This class implements the Extended Marching Cubes algorithm. More... | |
struct | vcg::tri::ExtendedMarchingCubes< TRIMESH_TYPE, WALKER_TYPE >::LightEdge |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |