Box(ComputeMeshType &m) | vcg::tri::UpdateBounding< ComputeMeshType > | [inline, static] |
MeshType typedef | vcg::tri::UpdateBounding< ComputeMeshType > | |
VertexIterator typedef | vcg::tri::UpdateBounding< ComputeMeshType > | |
VertexPointer typedef | vcg::tri::UpdateBounding< ComputeMeshType > | |
VertexType typedef | vcg::tri::UpdateBounding< ComputeMeshType > |