tabletop_collision_map_processing_node.cpp File Reference

#include <ros/ros.h>
#include <tf/transform_listener.h>
#include "sensor_msgs/PointCloud.h"
#include <string>
#include <vector>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/message.h"
#include "ros/time.h"
#include "std_msgs/Header.h"
#include "geometry_msgs/Vector3.h"
#include "geometry_msgs/Quaternion.h"
#include <iostream>
#include <iomanip>
#include <cmath>
#include <sstream>
#include <map>
#include <stdexcept>
#include <list>
#include <boost/thread/mutex.hpp>
#include "geometry_msgs/Point.h"
#include "geometry_msgs/TransformStamped.h"
#include "geometry_msgs/PoseStamped.h"
#include "btMatrix3x3.h"
#include "ros/console.h"
#include "tf/exceptions.h"
#include "LinearMath/btTransform.h"
#include <boost/signals.hpp>
#include "ros/callback_queue.h"
#include "ros/service_traits.h"
#include "boost/thread.hpp"
#include <actionlib/client/simple_action_client.h>
#include <collision_environment_msgs/MakeStaticCollisionMapAction.h>
#include <household_objects_database_msgs/DatabaseModelPose.h>
#include <geometric_shapes_msgs/Shape.h>
#include <tabletop_object_detector/Table.h>
#include <tabletop_object_detector/TabletopDetectionResult.h>
#include <object_manipulation_msgs/GraspableObject.h>
#include <object_manipulation_msgs/ClusterBoundingBox.h>
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Classes

class  tabletop_collision_map_processing::CollisionMapProcessor

Namespaces

namespace  tabletop_collision_map_processing

Functions

int main (int argc, char **argv)

Variables

static const std::string tabletop_collision_map_processing::COLLISION_SERVICE_NAME = "tabletop_collision_map_processing"

Function Documentation

int main ( int  argc,
char **  argv 
)

Definition at line 187 of file tabletop_collision_map_processing_node.cpp.

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tabletop_collision_map_processing
Author(s): Matei Ciocarlie
autogenerated on Fri Jan 11 09:11:16 2013