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#include <ros/ros.h>
#include <actionlib/server/simple_action_server.h>
#include <sensor_msgs/PointCloud2.h>
#include <sensor_msgs/point_cloud_conversion.h>
#include <tf/transform_listener.h>
#include <pcl/io/io.h>
#include "tabletop_object_detector/SegmentObjectInHand.h"
#include "pr2_create_object_model/ModelObjectInHandAction.h"
#include "pr2_create_object_model/ObjectInHand.h"
#include "object_manipulator/tools/mechanism_interface.h"
#include "arm_navigation_msgs/LinkPadding.h"
#include "arm_navigation_msgs/OrderedCollisionOperations.h"
#include <eigen_conversions/eigen_msg.h>
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <object_manipulation_msgs/ClusterBoundingBox.h>
#include <tabletop_collision_map_processing/collision_map_interface.h>
Go to the source code of this file.
Classes | |
class | InHandObjectModeler |
Functions | |
int | main (int argc, char **argv) |
int main | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 526 of file create_object_model_server.cpp.