tf2 rolling
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
Loading...
Searching...
No Matches
Classes | Namespaces | Typedefs
transform_storage.hpp File Reference

Author: Tully Foote. More...

#include "tf2/visibility_control.h"
#include "tf2/LinearMath/Vector3.hpp"
#include "tf2/LinearMath/Quaternion.hpp"
#include "tf2/time.hpp"
Include dependency graph for transform_storage.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  tf2::TransformStorage
 Storage for transforms and their parent. More...
 

Namespaces

namespace  tf2
 

Typedefs

typedef uint32_t tf2::CompactFrameID
 

Detailed Description

Author: Tully Foote.