tf2 rolling
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
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tf2::InvalidArgumentException Member List

This is the complete list of members for tf2::InvalidArgumentException, including all inherited members.

InvalidArgumentException(const std::string errorDescription)tf2::InvalidArgumentExceptioninlineexplicit
TransformException(const std::string errorDescription)tf2::TransformExceptioninlineexplicit