|
tf2 rolling
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
|
An exception class to notify that the requested value would have required extrapolation in the past. More...
#include <exceptions.hpp>


Public Member Functions | |
| BackwardExtrapolationException (const std::string errorDescription) | |
Public Member Functions inherited from tf2::ExtrapolationException | |
| ExtrapolationException (const std::string errorDescription) | |
Public Member Functions inherited from tf2::TransformException | |
| TransformException (const std::string errorDescription) | |
An exception class to notify that the requested value would have required extrapolation in the past.
|
inlineexplicit |