Writing a Hardware Component
In ros2_control hardware system components are libraries, dynamically loaded by the controller manager using the pluginlib interface. The following is a step-by-step guide to create source files, basic tests, and compile rules for a new hardware interface.
Preparing package
If the package for the hardware interface does not exist, then create it first. The package should have
ament_cmake
as a build type. The easiest way is to search online for the most recent manual. A helpful command to support this process isros2 pkg create
. Use the--help
flag for more information on how to use it. There is also an option to create library source files and compile rules to help you in the following steps.Preparing source files
After creating the package, you should have at least
CMakeLists.txt
andpackage.xml
files in it. Create alsoinclude/<PACKAGE_NAME>/
andsrc
folders if they do not already exist. Ininclude/<PACKAGE_NAME>/
folder add<robot_hardware_interface_name>.hpp
and<robot_hardware_interface_name>.cpp
in thesrc
folder. Optionally addvisibility_control.h
with the definition of export rules for Windows. You can copy this file from an existing controller package and change the name prefix to the<PACKAGE_NAME>
.Adding declarations into header file (.hpp)
Take care that you use header guards. ROS2-style is using
#ifndef
and#define
preprocessor directives. (For more information on this, a search engine is your friend :) ).Include
"hardware_interface/$interface_type$_interface.hpp"
andvisibility_control.h
if you are using one.$interface_type$
can beActuator
,Sensor
orSystem
depending on the type of hardware you are using. for more details about each type check Hardware Components description.Define a unique namespace for your hardware_interface. This is usually the package name written in
snake_case
.Define the class of the hardware_interface, extending
$InterfaceType$Interface
, e.g., .. code:: c++ class HardwareInterfaceName : public hardware_interface::$InterfaceType$Interface
5. Add a constructor without parameters and the following public methods implementing
LifecycleNodeInterface
:on_configure
,on_cleanup
,on_shutdown
,on_activate
,on_deactivate
,on_error
; and overriding$InterfaceType$Interface
definition:on_init
,export_state_interfaces
,export_command_interfaces
,prepare_command_mode_switch
(optional),perform_command_mode_switch
(optional),read
,write
. For further explanation of hardware-lifecycle check the pull request and for exact definitions of methods check the"hardware_interface/$interface_type$_interface.hpp"
header or doxygen documentation for Actuator, Sensor or System.Adding definitions into source file (.cpp)
Include the header file of your hardware interface and add a namespace definition to simplify further development.
Implement
on_init
method. Here, you should initialize all member variables and process the parameters from theinfo
argument. In the first line usually the parentson_init
is called to process standard values, like name. This is done using:hardware_interface::(Actuator|Sensor|System)Interface::on_init(info)
. If all required parameters are set and valid and everything works fine returnCallbackReturn::SUCCESS
orreturn CallbackReturn::ERROR
otherwise.
Write the
on_configure
method where you usually setup the communication to the hardware and set everything up so that the hardware can be activated.Implement
on_cleanup
method, which does the opposite ofon_configure
.Implement
export_state_interfaces
andexport_command_interfaces
methods where interfaces that hardware offers are defined. For theSensor
-type hardware interface there is noexport_command_interfaces
method. As a reminder, the full interface names have structure<joint_name>/<interface_type>
.(optional) For Actuator and System types of hardware interface implement
prepare_command_mode_switch
andperform_command_mode_switch
if your hardware accepts multiple control modes.Implement the
on_activate
method where hardware “power” is enabled.Implement the
on_deactivate
method, which does the opposite ofon_activate
.Implement
on_shutdown
method where hardware is shutdown gracefully.Implement
on_error
method where different errors from all states are handled.Implement the
read
method getting the states from the hardware and storing them to internal variables defined inexport_state_interfaces
.Implement
write
method that commands the hardware based on the values stored in internal variables defined inexport_command_interfaces
.IMPORTANT: At the end of your file after the namespace is closed, add the
PLUGINLIB_EXPORT_CLASS
macro.
For this you will need to include the
"pluginlib/class_list_macros.hpp"
header. As first parameters you should provide exact hardware interface class, e.g.,<my_hardware_interface_package>::<RobotHardwareInterfaceName>
, and as second the base class, i.e.,hardware_interface::(Actuator|Sensor|System)Interface
.Writing export definition for pluginlib
Create the
<my_hardware_interface_package>.xml
file in the package and add a definition of the library and hardware interface’s class which has to be visible for the pluginlib. The easiest way to do that is to check definition for mock components in the hardware_interface mock_components section.Usually, the plugin name is defined by the package (namespace) and the class name, e.g.,
<my_hardware_interface_package>/<RobotHardwareInterfaceName>
. This name defines the hardware interface’s type when the resource manager searches for it. The other two parameters have to correspond to the definition done in the macro at the bottom of the<robot_hardware_interface_name>.cpp
file.
Writing a simple test to check if the controller can be found and loaded
Create the folder
test
in your package, if it does not exist already, and add a file namedtest_load_<robot_hardware_interface_name>.cpp
.You can copy the
load_generic_system_2dof
content defined in the test_generic_system.cpp package.Change the name of the copied test and in the last line, where hardware interface type is specified put the name defined in
<my_hardware_interface_package>.xml
file, e.g.,<my_hardware_interface_package>/<RobotHardwareInterfaceName>
.
Add compile directives into ``CMakeLists.txt`` file
Under the line
find_package(ament_cmake REQUIRED)
add further dependencies. Those are at least:hardware_interface
,pluginlib
,rclcpp
andrclcpp_lifecycle
.Add a compile directive for a shared library providing the
<robot_hardware_interface_name>.cpp
file as the source.Add targeted include directories for the library. This is usually only
include
.Add ament dependencies needed by the library. You should add at least those listed under 1.
Export for pluginlib description file using the following command: .. code:: cmake
pluginlib_export_plugin_description_file(hardware_interface <my_hardware_interface_package>.xml)
Add install directives for targets and include directory.
In the test section add the following dependencies:
ament_cmake_gmock
,hardware_interface
.Add compile definitions for the tests using the
ament_add_gmock
directive. For details, see how it is done for mock hardware in the ros2_control package.(optional) Add your hardware interface`s library into
ament_export_libraries
beforeament_package()
.
Add dependencies into ``package.xml`` file
Add at least the following packages into
<depend>
tag:hardware_interface
,pluginlib
,rclcpp
, andrclcpp_lifecycle
.Add at least the following package into
<test_depend>
tag:ament_add_gmock
andhardware_interface
.
Compiling and testing the hardware component
Now everything is ready to compile the hardware component using the
colcon build <my_hardware_interface_package>
command. Remember to go into the root of your workspace before executing this command.If compilation was successful, source the
setup.bash
file from the install folder and executecolcon test <my_hardware_interface_package>
to check if the new controller can be found throughpluginlib
library and be loaded by the controller manager.
That’s it! Enjoy writing great controllers!
Useful External References
Templates and scripts for generating controllers shell
Note
The script is currently only recommended to use for Foxy, not compatible with the API from Galactic and onwards.