Parse visual from xml string. More...
#include <tesseract_common/macros.h>
#include <memory>
#include <unordered_map>
#include <string_view>
#include <tesseract_common/fwd.h>
#include <tesseract_scene_graph/fwd.h>
Go to the source code of this file.
Namespaces | |
tesseract_urdf | |
tinyxml2 | |
Functions | |
std::shared_ptr< tesseract_scene_graph::Visual > | tesseract_urdf::parseVisual (const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, std::unordered_map< std::string, std::shared_ptr< tesseract_scene_graph::Material >> &available_materials) |
Parse xml element visual. More... | |
tinyxml2::XMLElement * | tesseract_urdf::writeVisual (const std::shared_ptr< const tesseract_scene_graph::Visual > &visual, tinyxml2::XMLDocument &doc, const std::string &package_path, const std::string &link_name, int id) |
writeVisual Write one visual geometry object to URDF XML More... | |
Variables | |
static constexpr std::string_view | tesseract_urdf::VISUAL_ELEMENT_NAME = "visual" |
Parse visual from xml string.
Definition in file visual.h.