Parse material from xml string. More...
#include <tesseract_common/macros.h>#include <stdexcept>#include <unordered_map>#include <boost/algorithm/string.hpp>#include <console_bridge/console.h>#include <Eigen/Geometry>#include <tesseract_common/utils.h>#include <tinyxml2.h>#include <tesseract_scene_graph/link.h>#include <tesseract_urdf/material.h>
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Namespaces | |
| tesseract_urdf | |
Functions | |
| tesseract_scene_graph::Material::Ptr | tesseract_urdf::parseMaterial (const tinyxml2::XMLElement *xml_element, std::unordered_map< std::string, tesseract_scene_graph::Material::Ptr > &available_materials, bool allow_anonymous) |
| tinyxml2::XMLElement * | tesseract_urdf::writeMaterial (const std::shared_ptr< const tesseract_scene_graph::Material > &material, tinyxml2::XMLDocument &doc) |
Parse material from xml string.
Definition in file material.cpp.