Parse material from xml string. More...
#include <tesseract_common/macros.h>
#include <stdexcept>
#include <unordered_map>
#include <boost/algorithm/string.hpp>
#include <console_bridge/console.h>
#include <Eigen/Geometry>
#include <tesseract_common/utils.h>
#include <tinyxml2.h>
#include <tesseract_scene_graph/link.h>
#include <tesseract_urdf/material.h>
Go to the source code of this file.
Namespaces | |
tesseract_urdf | |
Functions | |
tesseract_scene_graph::Material::Ptr | tesseract_urdf::parseMaterial (const tinyxml2::XMLElement *xml_element, std::unordered_map< std::string, tesseract_scene_graph::Material::Ptr > &available_materials, bool allow_anonymous) |
tinyxml2::XMLElement * | tesseract_urdf::writeMaterial (const std::shared_ptr< const tesseract_scene_graph::Material > &material, tinyxml2::XMLDocument &doc) |
Parse material from xml string.
Definition in file material.cpp.