A basic scene graph using boost. More...
#include <tesseract_common/macros.h>
#include <boost/graph/directed_graph.hpp>
#include <boost/graph/depth_first_search.hpp>
#include <boost/graph/breadth_first_search.hpp>
#include <boost/graph/adj_list_serialize.hpp>
#include <boost/graph/dijkstra_shortest_paths.hpp>
#include <boost/graph/undirected_graph.hpp>
#include <boost/graph/copy.hpp>
#include <boost/serialization/access.hpp>
#include <boost/serialization/base_object.hpp>
#include <boost/serialization/nvp.hpp>
#include <boost/serialization/shared_ptr.hpp>
#include <boost/serialization/split_member.hpp>
#include <fstream>
#include <console_bridge/console.h>
#include <boost/serialization/unordered_map.hpp>
#include <boost/serialization/utility.hpp>
#include <tesseract_scene_graph/graph.h>
#include <tesseract_scene_graph/link.h>
#include <tesseract_scene_graph/joint.h>
#include <tesseract_common/allowed_collision_matrix.h>
#include <tesseract_common/utils.h>
#include <tesseract_common/serialization.h>
Go to the source code of this file.
Namespaces | |
tesseract_scene_graph | |
Typedefs | |
using | tesseract_scene_graph::UGraph = boost::adjacency_list< boost::listS, boost::listS, boost::undirectedS, VertexProperty, EdgeProperty, GraphProperty > |
Functions | |
std::ostream & | tesseract_scene_graph::operator<< (std::ostream &os, const ShortestPath &path) |
A basic scene graph using boost.
Definition in file graph.cpp.