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Classes | |
| class | tf2::Transform |
| The Transform class supports rigid transforms with only translation and rotation and no scaling/shear. It can be used in combination with Vector3, Quaternion and Matrix3x3 linear algebra classes. | |
| struct | tf2::TransformDoubleData |
| struct | tf2::TransformFloatData |
| for serialization | |
Namespaces | |
| tf2 | |
Macros | |
| #define | tf2_Transform_H |
| #define | TransformData TransformDoubleData |
Functions | |
| TF2SIMD_FORCE_INLINE bool | tf2::operator== (const Transform &t1, const Transform &t2) |
| Test if two transforms have all elements equal. More... | |
| #define tf2_Transform_H |
Definition at line 19 of file melodic/include/tf2/LinearMath/Transform.h.
| #define TransformData TransformDoubleData |
Definition at line 28 of file melodic/include/tf2/LinearMath/Transform.h.