LoopedFramework.hpp
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38 
44 #ifndef GNSSTK_LOOPEDFRAMEWORK_HPP
45 #define GNSSTK_LOOPEDFRAMEWORK_HPP
46 
47 #include "BasicFramework.hpp"
48 
49 namespace gnsstk
50 {
52 
53 
70  {
71  public:
78  LoopedFramework(const std::string& applName,
79  const std::string& applDesc)
80  noexcept
81  : BasicFramework(applName, applDesc), timeToDie(false)
82  { }
83 
85  virtual ~LoopedFramework() {}
86 
87  protected:
88  bool timeToDie;
89 
95  virtual void completeProcessing();
96 
97  private:
98  // Do not allow the use of the default constructor.
100  }; // class LoopedFramework
101 
103 
104 } // namespace gnsstk
105 
106 #endif
gnsstk::BasicFramework::BasicFramework
BasicFramework()
gnsstk::LoopedFramework
Definition: LoopedFramework.hpp:69
gnsstk::LoopedFramework::~LoopedFramework
virtual ~LoopedFramework()
Destructor.
Definition: LoopedFramework.hpp:85
gnsstk::LoopedFramework::completeProcessing
virtual void completeProcessing()
Definition: LoopedFramework.cpp:49
gnsstk
For Sinex::InputHistory.
Definition: BasicFramework.cpp:50
gnsstk::LoopedFramework::LoopedFramework
LoopedFramework()
gnsstk::LoopedFramework::LoopedFramework
LoopedFramework(const std::string &applName, const std::string &applDesc) noexcept
Definition: LoopedFramework.hpp:78
gnsstk::BasicFramework
Definition: BasicFramework.hpp:387
BasicFramework.hpp
gnsstk::LoopedFramework::timeToDie
bool timeToDie
if set to true, the loop will terminate
Definition: LoopedFramework.hpp:88


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autogenerated on Wed Oct 25 2023 02:40:39