continuous_collision_request-inl.h
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35 
38 #ifndef FCL_CONTINUOUSCOLLISIONREQUEST_INL_H
39 #define FCL_CONTINUOUSCOLLISIONREQUEST_INL_H
40 
42 
43 namespace fcl
44 {
45 
46 //==============================================================================
47 extern template
48 struct ContinuousCollisionRequest<double>;
49 
50 //==============================================================================
51 template <typename S>
53  std::size_t num_max_iterations_,
54  S toc_err_,
55  CCDMotionType ccd_motion_type_,
56  GJKSolverType gjk_solver_type_,
57  CCDSolverType ccd_solver_type_)
58  : num_max_iterations(num_max_iterations_),
59  toc_err(toc_err_),
60  ccd_motion_type(ccd_motion_type_),
61  gjk_solver_type(gjk_solver_type_),
62  ccd_solver_type(ccd_solver_type_)
63 {
64  // Do nothing
65 }
66 
67 } // namespace fcl
68 
69 #endif
fcl::GJKSolverType
GJKSolverType
Type of narrow phase GJK solver.
Definition: gjk_solver_type.h:45
fcl::CCDMotionType
CCDMotionType
Definition: continuous_collision_request.h:48
fcl::CCDSolverType
CCDSolverType
Definition: continuous_collision_request.h:49
fcl::ContinuousCollisionRequest::ContinuousCollisionRequest
ContinuousCollisionRequest(std::size_t num_max_iterations_=10, S toc_err_=0.0001, CCDMotionType ccd_motion_type_=CCDM_TRANS, GJKSolverType gjk_solver_type_=GST_LIBCCD, CCDSolverType ccd_solver_type_=CCDC_NAIVE)
Definition: continuous_collision_request-inl.h:52
continuous_collision_request.h
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45


fcl
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autogenerated on Tue Dec 5 2023 03:40:48