assetManager | dai::Node | protected |
Base | dai::NodeCRTP< Node, Warp, WarpProperties > | private |
clone() const override | dai::NodeCRTP< Node, Warp, WarpProperties > | inline |
dai::Node::clone() const =0 | dai::Node | pure virtual |
Derived | dai::NodeCRTP< Node, Warp, WarpProperties > | private |
getAssetManager() const | dai::Node | |
getAssetManager() | dai::Node | |
getHwIds() const | dai::node::Warp | |
getInputRefs() | dai::Node | |
getInputRefs() const | dai::Node | |
getInputs() | dai::Node | |
getInterpolation() const | dai::node::Warp | |
getName() const override | dai::NodeCRTP< Node, Warp, WarpProperties > | inline |
dai::Node::getName() const =0 | dai::Node | pure virtual |
getOutputRefs() | dai::Node | |
getOutputRefs() const | dai::Node | |
getOutputs() | dai::Node | |
getParentPipeline() | dai::Node | |
getParentPipeline() const | dai::Node | |
getProperties() | dai::node::Warp | protectedvirtual |
getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
Id typedef | dai::Node | |
id | dai::Node | |
inputImage | dai::node::Warp | |
inputMapRefs | dai::Node | protected |
inputRefs | dai::Node | protected |
NAME | dai::node::Warp | static |
Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, Warp, WarpProperties > | inlineprivate |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, Warp, WarpProperties > | inlineprivate |
out | dai::node::Warp | |
outputMapRefs | dai::Node | protected |
outputRefs | dai::Node | protected |
parent | dai::Node | protected |
Properties typedef | dai::NodeCRTP< Node, Warp, WarpProperties > | |
properties | dai::NodeCRTP< Node, Warp, WarpProperties > | |
propertiesHolder | dai::Node | protected |
setHwIds(std::vector< int > ids) | dai::node::Warp | |
setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
setInputRefs(Input *inRef) | dai::Node | protected |
setInterpolation(dai::Interpolation interpolation) | dai::node::Warp | |
setMaxOutputFrameSize(int maxFrameSize) | dai::node::Warp | |
setNumFramesPool(int numFramesPool) | dai::node::Warp | |
setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
setOutputRefs(Output *outRef) | dai::Node | protected |
setOutputSize(std::tuple< int, int > size) | dai::node::Warp | |
setOutputSize(int width, int height) | dai::node::Warp | |
setWarpMesh(const float *meshData, int numMeshPoints, int width, int height) | dai::node::Warp | private |
setWarpMesh(const std::vector< Point2f > &meshData, int width, int height) | dai::node::Warp | |
setWarpMesh(const std::vector< std::pair< float, float >> &meshData, int width, int height) | dai::node::Warp | |
Warp(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::Warp | |
Warp(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::Warp | |
~Node()=default | dai::Node | virtual |