assetManager | dai::Node | protected |
Base | dai::NodeCRTP< Node, Script, ScriptProperties > | private |
clone() const override | dai::NodeCRTP< Node, Script, ScriptProperties > | inline |
dai::Node::clone() const =0 | dai::Node | pure virtual |
Derived | dai::NodeCRTP< Node, Script, ScriptProperties > | private |
getAssetManager() const | dai::Node | |
getAssetManager() | dai::Node | |
getInputRefs() | dai::Node | |
getInputRefs() const | dai::Node | |
getInputs() | dai::Node | |
getName() const override | dai::NodeCRTP< Node, Script, ScriptProperties > | inline |
dai::Node::getName() const =0 | dai::Node | pure virtual |
getOutputRefs() | dai::Node | |
getOutputRefs() const | dai::Node | |
getOutputs() | dai::Node | |
getParentPipeline() | dai::Node | |
getParentPipeline() const | dai::Node | |
getProcessor() const | dai::node::Script | |
getProperties() | dai::Node | protectedvirtual |
getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
getScriptName() const | dai::node::Script | |
getScriptPath() const | dai::node::Script | |
Id typedef | dai::Node | |
id | dai::Node | |
inputMapRefs | dai::Node | protected |
inputRefs | dai::Node | protected |
inputs | dai::node::Script | |
NAME | dai::node::Script | static |
Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, Script, ScriptProperties > | inlineprivate |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, Script, ScriptProperties > | inlineprivate |
outputMapRefs | dai::Node | protected |
outputRefs | dai::Node | protected |
outputs | dai::node::Script | |
parent | dai::Node | protected |
Properties typedef | dai::NodeCRTP< Node, Script, ScriptProperties > | |
properties | dai::NodeCRTP< Node, Script, ScriptProperties > | |
propertiesHolder | dai::Node | protected |
Script(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::Script | |
Script(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::Script | |
scriptPath | dai::node::Script | private |
setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
setInputRefs(Input *inRef) | dai::Node | protected |
setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
setOutputRefs(Output *outRef) | dai::Node | protected |
setProcessor(ProcessorType type) | dai::node::Script | |
setScript(const std::string &script, const std::string &name="") | dai::node::Script | |
setScript(const std::vector< std::uint8_t > &data, const std::string &name="") | dai::node::Script | |
setScriptPath(const dai::Path &path, const std::string &name="") | dai::node::Script | |
~Node()=default | dai::Node | virtual |