| assetManager | dai::Node | protected |
| Base | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | private |
| clone() const override | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | inline |
| dai::Node::clone() const =0 | dai::Node | pure virtual |
| Derived | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | private |
| frameEvent | dai::node::MonoCamera | |
| getAssetManager() const | dai::Node | |
| getAssetManager() | dai::Node | |
| getBoardSocket() const | dai::node::MonoCamera | |
| getCamera() const | dai::node::MonoCamera | |
| getCamId() const | dai::node::MonoCamera | |
| getFps() const | dai::node::MonoCamera | |
| getFrameEventFilter() const | dai::node::MonoCamera | |
| getImageOrientation() const | dai::node::MonoCamera | |
| getInputRefs() | dai::Node | |
| getInputRefs() const | dai::Node | |
| getInputs() | dai::Node | |
| getName() const override | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | inline |
| dai::Node::getName() const =0 | dai::Node | pure virtual |
| getNumFramesPool() const | dai::node::MonoCamera | |
| getOutputRefs() | dai::Node | |
| getOutputRefs() const | dai::Node | |
| getOutputs() | dai::Node | |
| getParentPipeline() | dai::Node | |
| getParentPipeline() const | dai::Node | |
| getProperties() | dai::node::MonoCamera | protectedvirtual |
| getRawNumFramesPool() const | dai::node::MonoCamera | |
| getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
| getResolution() const | dai::node::MonoCamera | |
| getResolutionHeight() const | dai::node::MonoCamera | |
| getResolutionSize() const | dai::node::MonoCamera | |
| getResolutionWidth() const | dai::node::MonoCamera | |
| Id typedef | dai::Node | |
| id | dai::Node | |
| initialControl | dai::node::MonoCamera | |
| inputControl | dai::node::MonoCamera | |
| inputMapRefs | dai::Node | protected |
| inputRefs | dai::Node | protected |
| MonoCamera(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::MonoCamera | |
| MonoCamera(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::MonoCamera | |
| NAME | dai::node::MonoCamera | static |
| Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
| NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | inlineprivate |
| NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | inlineprivate |
| out | dai::node::MonoCamera | |
| outputMapRefs | dai::Node | protected |
| outputRefs | dai::Node | protected |
| parent | dai::Node | protected |
| Properties typedef | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | |
| properties | dai::NodeCRTP< Node, MonoCamera, MonoCameraProperties > | |
| propertiesHolder | dai::Node | protected |
| raw | dai::node::MonoCamera | |
| rawControl | dai::node::MonoCamera | private |
| setBoardSocket(CameraBoardSocket boardSocket) | dai::node::MonoCamera | |
| setCamera(std::string name) | dai::node::MonoCamera | |
| setCamId(int64_t id) | dai::node::MonoCamera | |
| setFps(float fps) | dai::node::MonoCamera | |
| setFrameEventFilter(const std::vector< dai::FrameEvent > &events) | dai::node::MonoCamera | |
| setImageOrientation(CameraImageOrientation imageOrientation) | dai::node::MonoCamera | |
| setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
| setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
| setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
| setInputRefs(Input *inRef) | dai::Node | protected |
| setIsp3aFps(int isp3aFps) | dai::node::MonoCamera | |
| setNumFramesPool(int num) | dai::node::MonoCamera | |
| setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
| setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
| setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
| setOutputRefs(Output *outRef) | dai::Node | protected |
| setRawNumFramesPool(int num) | dai::node::MonoCamera | |
| setRawOutputPacked(bool packed) | dai::node::MonoCamera | |
| setResolution(Properties::SensorResolution resolution) | dai::node::MonoCamera | |
| ~Node()=default | dai::Node | virtual |