assetManager | dai::Node | protected |
Base | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | private |
clone() const override | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | inline |
dai::Node::clone() const =0 | dai::Node | pure virtual |
Derived | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | private |
getAssetManager() const | dai::Node | |
getAssetManager() | dai::Node | |
getInputRefs() | dai::Node | |
getInputRefs() const | dai::Node | |
getInputs() | dai::Node | |
getName() const override | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | inline |
dai::Node::getName() const =0 | dai::Node | pure virtual |
getOutputRefs() | dai::Node | |
getOutputRefs() const | dai::Node | |
getOutputs() | dai::Node | |
getParentPipeline() | dai::Node | |
getParentPipeline() const | dai::Node | |
getProperties() | dai::node::ImageManip | protectedvirtual |
getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
getWaitForConfigInput() const | dai::node::ImageManip | |
id | dai::Node | |
Id typedef | dai::Node | |
ImageManip(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::ImageManip | |
ImageManip(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::ImageManip | |
initialConfig | dai::node::ImageManip | |
inputConfig | dai::node::ImageManip | |
inputImage | dai::node::ImageManip | |
inputMapRefs | dai::Node | protected |
inputRefs | dai::Node | protected |
NAME | dai::node::ImageManip | static |
Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | inlineprivate |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | inlineprivate |
out | dai::node::ImageManip | |
outputMapRefs | dai::Node | protected |
outputRefs | dai::Node | protected |
parent | dai::Node | protected |
Properties typedef | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | |
properties | dai::NodeCRTP< Node, ImageManip, ImageManipProperties > | |
propertiesHolder | dai::Node | protected |
rawConfig | dai::node::ImageManip | private |
setCenterCrop(float ratio, float whRatio=1.0f) | dai::node::ImageManip | |
setCropRect(float xmin, float ymin, float xmax, float ymax) | dai::node::ImageManip | |
setFrameType(ImgFrame::Type name) | dai::node::ImageManip | |
setHorizontalFlip(bool flip) | dai::node::ImageManip | |
setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
setInputRefs(Input *inRef) | dai::Node | protected |
setKeepAspectRatio(bool keep) | dai::node::ImageManip | |
setMaxOutputFrameSize(int maxFrameSize) | dai::node::ImageManip | |
setNumFramesPool(int numFramesPool) | dai::node::ImageManip | |
setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
setOutputRefs(Output *outRef) | dai::Node | protected |
setResize(int w, int h) | dai::node::ImageManip | |
setResizeThumbnail(int w, int h, int bgRed=0, int bgGreen=0, int bgBlue=0) | dai::node::ImageManip | |
setWaitForConfigInput(bool wait) | dai::node::ImageManip | |
setWarpMesh(const float *meshData, int numMeshPoints, int width, int height) | dai::node::ImageManip | private |
setWarpMesh(const std::vector< Point2f > &meshData, int width, int height) | dai::node::ImageManip | |
setWarpMesh(const std::vector< std::pair< float, float >> &meshData, int width, int height) | dai::node::ImageManip | |
~Node()=default | dai::Node | virtual |