Implementation of raycasting algorithms. More...
#include <algorithm>
#include <optional>
#include <utility>
#include <beluga/algorithm/raycasting/bresenham.hpp>
#include <range/v3/view/all.hpp>
#include <range/v3/view/take_while.hpp>
#include <sophus/se2.hpp>
#include <sophus/so2.hpp>
Go to the source code of this file.
Classes | |
class | beluga::Ray2d< OccupancyGrid, Algorithm > |
Castable 2D ray. More... | |
Namespaces | |
beluga | |
The main Beluga namespace. | |
Implementation of raycasting algorithms.
Definition in file include/beluga/algorithm/raycasting.hpp.