This is the complete list of members for lvr2::EmbreeRaycaster< IntT >, including all inherited members.
castRay(const Vector3f &origin, const Vector3f &direction, IntT &intersection) | lvr2::EmbreeRaycaster< IntT > | virtual |
castRays(const Vector3f &origin, const std::vector< Vector3f > &directions, std::vector< IntT > &intersections, std::vector< uint8_t > &hits) | lvr2::RaycasterBase< IntT > | virtual |
castRays(const Vector3f &origin, const std::vector< std::vector< Vector3f > > &directions, std::vector< std::vector< IntT > > &intersections, std::vector< std::vector< uint8_t > > &hits) | lvr2::RaycasterBase< IntT > | virtual |
castRays(const std::vector< Vector3f > &origins, const std::vector< Vector3f > &directions, std::vector< IntT > &intersections, std::vector< uint8_t > &hits) | lvr2::RaycasterBase< IntT > | virtual |
castRays(const std::vector< Vector3f > &origins, const std::vector< std::vector< Vector3f > > &directions, std::vector< std::vector< IntT > > &intersections, std::vector< std::vector< uint8_t > > &hits) | lvr2::RaycasterBase< IntT > | virtual |
EmbreeRaycaster(const MeshBufferPtr mesh) | lvr2::EmbreeRaycaster< IntT > | |
initializeDevice() | lvr2::EmbreeRaycaster< IntT > | protected |
initializeScene(RTCDevice device, const MeshBufferPtr mesh) | lvr2::EmbreeRaycaster< IntT > | protected |
lvr2embree(const Vector3f &origin, const Vector3f &direction) const | lvr2::EmbreeRaycaster< IntT > | inlineprotected |
m_context | lvr2::EmbreeRaycaster< IntT > | protected |
m_device | lvr2::EmbreeRaycaster< IntT > | protected |
m_scene | lvr2::EmbreeRaycaster< IntT > | protected |
RaycasterBase(const MeshBufferPtr mesh) | lvr2::RaycasterBase< IntT > | |
~EmbreeRaycaster() | lvr2::EmbreeRaycaster< IntT > |