#include <texture_binder.hpp>
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template<class T , enum cudaTextureReadMode readMode> |
| TextureBinder (const DeviceArray2D< T > &arr, const struct texture< T, 2, readMode > &tex) |
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template<class T , enum cudaTextureReadMode readMode> |
| TextureBinder (const DeviceArray< T > &arr, const struct texture< T, 1, readMode > &tex) |
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template<class T , enum cudaTextureReadMode readMode> |
| TextureBinder (const PtrStepSz< T > &arr, const struct texture< T, 2, readMode > &tex) |
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template<class A , class T , enum cudaTextureReadMode readMode> |
| TextureBinder (const A &arr, const struct texture< T, 2, readMode > &tex, const cudaChannelFormatDesc &desc) |
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template<class T , enum cudaTextureReadMode readMode> |
| TextureBinder (const PtrSz< T > &arr, const struct texture< T, 1, readMode > &tex) |
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| ~TextureBinder () |
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const struct textureReference * | texref |
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Definition at line 10 of file texture_binder.hpp.
◆ TextureBinder() [1/5]
template<class T , enum cudaTextureReadMode readMode>
kfusion::cuda::TextureBinder::TextureBinder |
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const DeviceArray2D< T > & |
arr, |
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const struct texture< T, 2, readMode > & |
tex |
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) |
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inline |
◆ TextureBinder() [2/5]
template<class T , enum cudaTextureReadMode readMode>
kfusion::cuda::TextureBinder::TextureBinder |
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const DeviceArray< T > & |
arr, |
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const struct texture< T, 1, readMode > & |
tex |
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) |
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inline |
◆ TextureBinder() [3/5]
template<class T , enum cudaTextureReadMode readMode>
kfusion::cuda::TextureBinder::TextureBinder |
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const PtrStepSz< T > & |
arr, |
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const struct texture< T, 2, readMode > & |
tex |
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) |
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inline |
◆ TextureBinder() [4/5]
template<class A , class T , enum cudaTextureReadMode readMode>
kfusion::cuda::TextureBinder::TextureBinder |
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const A & |
arr, |
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const struct texture< T, 2, readMode > & |
tex, |
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const cudaChannelFormatDesc & |
desc |
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) |
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inline |
◆ TextureBinder() [5/5]
template<class T , enum cudaTextureReadMode readMode>
kfusion::cuda::TextureBinder::TextureBinder |
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const PtrSz< T > & |
arr, |
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const struct texture< T, 1, readMode > & |
tex |
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) |
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inline |
◆ ~TextureBinder()
kfusion::cuda::TextureBinder::~TextureBinder |
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inline |
◆ texref
const struct textureReference* kfusion::cuda::TextureBinder::texref |
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private |
The documentation for this class was generated from the following file: