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Examples
include
lvr2
display
PointCorrespondences.hpp
Go to the documentation of this file.
1
28
#ifndef POINTCORRESPONDENCES_H
29
#define POINTCORRESPONDENCES_H
30
31
#include "
lvr2/display/Renderable.hpp
"
32
33
#include <vector>
34
35
namespace
lvr2
36
{
37
38
class
PointCorrespondences
:
public
Renderable
39
{
40
public
:
41
PointCorrespondences
(std::vector<float> points1, std::vector<float> points2);
42
virtual
void
render
();
43
private
:
44
GLuint
m_displayList
;
45
};
46
47
}
// namespace lvr2
48
49
#endif // POINTCORRESPONDENCES_H
Renderable.hpp
lvr2::PointCorrespondences::render
virtual void render()
lvr2::Renderable
Definition:
Renderable.hpp:65
lvr2::PointCorrespondences
Definition:
PointCorrespondences.hpp:38
lvr2::PointCorrespondences::m_displayList
GLuint m_displayList
Definition:
PointCorrespondences.hpp:44
lvr2::PointCorrespondences::PointCorrespondences
PointCorrespondences(std::vector< float > points1, std::vector< float > points2)
Definition:
PointCorrespondences.cpp:33
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:08