LocalApproximation.hpp
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1 
28  /*
29  * LocalApproximation.hpp
30  *
31  * Created on: 15.02.2011
32  * Author: Thomas Wiemann
33  */
34 
35 #ifndef _LVR2_RECONSTRUCTION_LOCALAPPROXIMATIONS_H_
36 #define _LVR2_RECONSTRUCTION_LOCALAPPROXIMATIONS_H_
37 
39 
41 
42 namespace lvr2
43 {
44 
49 template<typename BaseVecT>
51 {
52 public:
53 
61  virtual void getSurface(
64  uint &globalIndex
65  );
66 };
67 
68 
69 } // namspace lvr2
70 
71 #endif /* _LVR2_RECONSTRUCTION_LOCALAPPROXIMATIONS_H_ */
HalfEdgeMesh< Vec > mesh
virtual void getSurface(BaseMesh< BaseVecT > &mesh, AdaptiveKSearchSurface< BaseVecT > &manager, uint &globalIndex)
Adds the local reconstruction to the given mesh.
Interface for triangle-meshes with adjacency information.
Definition: BaseMesh.hpp:140
An interface class for local approximation operations (e.g. in a Marching Cubes box) ...
A point cloud manager class that uses the STANN nearest neighbor search library to handle the data...
unsigned int uint
Definition: Model.hpp:46


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:08