include
lvr2
display
GroundPlane.hpp
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/*
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* GroundPlane.h
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*
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* Created on: 27.08.2008
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* Author: Thomas Wiemann
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*/
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#ifndef GROUNDPLANE_H_
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#define GROUNDPLANE_H_
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#include "
lvr2/display/Renderable.hpp
"
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namespace
lvr2
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{
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class
GroundPlane
:
public
Renderable
{
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public
:
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GroundPlane
();
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GroundPlane
(
int
increment,
int
count);
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virtual
~GroundPlane
();
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virtual
void
render
();
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virtual
void
transform
(
Matrix4<Vec>
m);
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private
:
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void
drawGrid
(
int
increment,
int
count);
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};
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}
// namespace lvr2
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#endif
/* GROUNDPLANE_H_ */
lvr2::GroundPlane::render
virtual void render()
Definition:
GroundPlane.cpp:94
Renderable.hpp
lvr2::Matrix4
A 4x4 matrix class implementation for use with the provided vertex types.
Definition:
Matrix4.hpp:64
lvr2::Renderable
Definition:
Renderable.hpp:65
lvr2::GroundPlane::drawGrid
void drawGrid(int increment, int count)
Definition:
GroundPlane.cpp:54
lvr2::Renderable::transform
virtual void transform()
Definition:
Renderable.cpp:373
lvr2::GroundPlane::~GroundPlane
virtual ~GroundPlane()
Definition:
GroundPlane.cpp:50
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2::GroundPlane
Definition:
GroundPlane.hpp:43
lvr2::GroundPlane::GroundPlane
GroundPlane()
Definition:
GroundPlane.cpp:40
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:06