The SyncActionNode is an ActionNode that explicitly prevents the status RUNNING and doesn't require an implementation of halt(). More...
#include <action_node.h>

Public Member Functions | |
| virtual NodeStatus | executeTick () override |
| throws if the derived class return RUNNING. More... | |
| virtual void | halt () override final |
| You don't need to override this. More... | |
| SyncActionNode (const std::string &name, const NodeConfiguration &config) | |
| ~SyncActionNode () override=default | |
Public Member Functions inherited from BT::ActionNodeBase | |
| ActionNodeBase (const std::string &name, const NodeConfiguration &config) | |
| virtual NodeType | type () const override final |
| ~ActionNodeBase () override=default | |
Public Member Functions inherited from BT::LeafNode | |
| LeafNode (const std::string &name, const NodeConfiguration &config) | |
| virtual | ~LeafNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
| const NodeConfiguration & | config () const |
| void | emitStateChanged () |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Optional< T > | getInput (const std::string &key) const |
| StringView | getRawPortValue (const std::string &key) const |
| bool | isHalted () const |
| const std::string & | name () const |
| Name of the instance, not the type. More... | |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
| void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
| NodeStatus | status () const |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
| TreeNode (std::string name, NodeConfiguration config) | |
| TreeNode main constructor. More... | |
| uint16_t | UID () const |
| BT::NodeStatus | waitValidStatus () |
| virtual | ~TreeNode ()=default |
The SyncActionNode is an ActionNode that explicitly prevents the status RUNNING and doesn't require an implementation of halt().
Definition at line 52 of file action_node.h.
| SyncActionNode::SyncActionNode | ( | const std::string & | name, |
| const NodeConfiguration & | config | ||
| ) |
Definition at line 50 of file action_node.cpp.
|
overridedefault |
|
overridevirtual |
throws if the derived class return RUNNING.
Reimplemented from BT::TreeNode.
Definition at line 54 of file action_node.cpp.
|
inlinefinaloverridevirtual |
You don't need to override this.
Implements BT::TreeNode.
Definition at line 62 of file action_node.h.