Default collision callback to check collision between collision objects. More...
#include <default_broadphase_callbacks.h>
Public Member Functions | |
bool | collide (CollisionObject *o1, CollisionObject *o2) |
Collision evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true. More... | |
void | init () |
Initialize the callback. Clears the collision result and sets the done boolean to false. More... | |
virtual | ~CollisionCallBackDefault () |
Public Member Functions inherited from hpp::fcl::CollisionCallBackBase | |
virtual bool | operator() (CollisionObject *o1, CollisionObject *o2) |
Functor call associated to the collide operation. More... | |
Public Attributes | |
CollisionData | data |
Default collision callback to check collision between collision objects.
Definition at line 197 of file default_broadphase_callbacks.h.
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inlinevirtual |
Definition at line 206 of file default_broadphase_callbacks.h.
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virtual |
Collision evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true.
[in] | o1 | Collision object #1. |
[in] | o2 | Collision object #2. |
Implements hpp::fcl::CollisionCallBackBase.
Definition at line 62 of file default_broadphase_callbacks.cpp.
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inlinevirtual |
Initialize the callback. Clears the collision result and sets the done boolean to false.
Reimplemented from hpp::fcl::CollisionCallBackBase.
Definition at line 200 of file default_broadphase_callbacks.h.
CollisionData hpp::fcl::CollisionCallBackDefault::data |
Definition at line 204 of file default_broadphase_callbacks.h.