traversal_recurse.h
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35 
38 #ifndef FCL_TRAVERSAL_RECURSE_H
39 #define FCL_TRAVERSAL_RECURSE_H
40 
46 
47 namespace fcl
48 {
49 
50 namespace detail
51 {
52 
54 template <typename S>
55 FCL_EXPORT
56 void collisionRecurse(CollisionTraversalNodeBase<S>* node, int b1, int b2, BVHFrontList* front_list);
57 
59 template <typename S>
60 FCL_EXPORT
61 void collisionRecurse(MeshCollisionTraversalNodeOBB<S>* node, int b1, int b2, const Matrix3<S>& R, const Vector3<S>& T, BVHFrontList* front_list);
62 
64 template <typename S>
65 FCL_EXPORT
66 void collisionRecurse(MeshCollisionTraversalNodeRSS<S>* node, int b1, int b2, const Matrix3<S>& R, const Vector3<S>& T, BVHFrontList* front_list);
67 
69 template <typename S>
70 FCL_EXPORT
71 void selfCollisionRecurse(CollisionTraversalNodeBase<S>* node, int b, BVHFrontList* front_list);
72 
74 template <typename S>
75 FCL_EXPORT
76 void distanceRecurse(DistanceTraversalNodeBase<S>* node, int b1, int b2, BVHFrontList* front_list);
77 
79 template <typename S>
80 FCL_EXPORT
81 void distanceQueueRecurse(DistanceTraversalNodeBase<S>* node, int b1, int b2, BVHFrontList* front_list, int qsize);
82 
84 template <typename S>
85 FCL_EXPORT
86 void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase<S>* node, BVHFrontList* front_list);
87 
88 } // namespace detail
89 } // namespace fcl
90 
92 
93 #endif
mesh_collision_traversal_node.h
traversal_node_base.h
fcl::detail::selfCollisionRecurse
template void selfCollisionRecurse(CollisionTraversalNodeBase< double > *node, int b, BVHFrontList *front_list)
BVH_front.h
fcl::detail::propagateBVHFrontListCollisionRecurse
template void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
fcl::detail::distanceRecurse
template void distanceRecurse(DistanceTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list)
fcl::detail::distanceQueueRecurse
template void distanceQueueRecurse(DistanceTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list, int qsize)
distance_traversal_node_base.h
traversal_recurse-inl.h
collision_traversal_node_base.h
fcl::detail::BVHFrontList
std::list< BVHFrontNode > BVHFrontList
BVH front list is a list of front nodes.
Definition: BVH_front.h:69
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
fcl::detail::collisionRecurse
template void collisionRecurse(CollisionTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list)


fcl
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autogenerated on Tue Dec 5 2023 03:40:49