traversal_recurse.cpp
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35 
39 
40 namespace fcl
41 {
42 
43 namespace detail
44 {
45 
46 //==============================================================================
47 template
48 void collisionRecurse(CollisionTraversalNodeBase<double>* node, int b1, int b2, BVHFrontList* front_list);
49 
50 //==============================================================================
51 template
52 void collisionRecurse(MeshCollisionTraversalNodeOBB<double>* node, int b1, int b2, const Matrix3<double>& R, const Vector3<double>& T, BVHFrontList* front_list);
53 
54 //==============================================================================
55 template
56 void collisionRecurse(MeshCollisionTraversalNodeRSS<double>* node, int b1, int b2, const Matrix3<double>& R, const Vector3<double>& T, BVHFrontList* front_list);
57 
58 //==============================================================================
59 template
61 
62 //==============================================================================
63 template
64 void distanceRecurse(DistanceTraversalNodeBase<double>* node, int b1, int b2, BVHFrontList* front_list);
65 
66 //==============================================================================
67 template
68 void distanceQueueRecurse(DistanceTraversalNodeBase<double>* node, int b1, int b2, BVHFrontList* front_list, int qsize);
69 
70 //==============================================================================
71 template
73 
74 } // namespace detail
75 } // namespace fcl
fcl::detail::DistanceTraversalNodeBase< double >
template class FCL_EXPORT DistanceTraversalNodeBase< double >
fcl::detail::MeshCollisionTraversalNodeRSS< double >
template class FCL_EXPORT MeshCollisionTraversalNodeRSS< double >
fcl::detail::MeshCollisionTraversalNodeOBB< double >
template class FCL_EXPORT MeshCollisionTraversalNodeOBB< double >
fcl::detail::selfCollisionRecurse
template void selfCollisionRecurse(CollisionTraversalNodeBase< double > *node, int b, BVHFrontList *front_list)
fcl::detail::CollisionTraversalNodeBase< double >
template class FCL_EXPORT CollisionTraversalNodeBase< double >
fcl::detail::propagateBVHFrontListCollisionRecurse
template void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
fcl::detail::distanceRecurse
template void distanceRecurse(DistanceTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list)
fcl::detail::distanceQueueRecurse
template void distanceQueueRecurse(DistanceTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list, int qsize)
traversal_recurse-inl.h
fcl::detail::BVHFrontList
std::list< BVHFrontNode > BVHFrontList
BVH front list is a list of front nodes.
Definition: BVH_front.h:69
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
fcl::detail::collisionRecurse
template void collisionRecurse(CollisionTraversalNodeBase< double > *node, int b1, int b2, BVHFrontList *front_list)


fcl
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autogenerated on Tue Dec 5 2023 03:40:49