#include "fcl/geometry/shape/sphere.h"
#include "fcl/narrowphase/contact_point.h"
#include "fcl/narrowphase/detail/primitive_shape_algorithm/sphere_sphere-inl.h"
Go to the source code of this file.
Namespaces | |
fcl | |
Main namespace. | |
fcl::detail | |
Functions | |
template<typename S > | |
bool | fcl::detail::sphereSphereDistance (const Sphere< S > &s1, const Transform3< S > &tf1, const Sphere< S > &s2, const Transform3< S > &tf2, S *dist, Vector3< S > *p1, Vector3< S > *p2) |
template<typename S > | |
bool | fcl::detail::sphereSphereIntersect (const Sphere< S > &s1, const Transform3< S > &tf1, const Sphere< S > &s2, const Transform3< S > &tf2, std::vector< ContactPoint< S >> *contacts) |