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38 #ifndef FCL_NARROWPHASE_DETAIL_BOXBOX_H
39 #define FCL_NARROWPHASE_DETAIL_BOXBOX_H
54 const Vector3<S>& pb,
const Vector3<S>& ub,
77 void cullPoints2(
int n, S p[],
int m,
int i0,
int iret[]);
79 template <
typename S,
typename DerivedA,
typename DerivedB>
82 const Vector3<S>& side1,
83 const Eigen::MatrixBase<DerivedA>& R1,
84 const Eigen::MatrixBase<DerivedB>& T1,
85 const Vector3<S>& side2,
86 const Eigen::MatrixBase<DerivedA>& R2,
87 const Eigen::MatrixBase<DerivedB>& T2,
92 std::vector<ContactPoint<S>>& contacts);
97 const Vector3<S>& side1,
98 const Transform3<S>& tf1,
99 const Vector3<S>& side2,
100 const Transform3<S>& tf2,
105 std::vector<ContactPoint<S>>& contacts);
107 template <
typename S>
110 const Box<S>& s2,
const Transform3<S>& tf2,
111 std::vector<ContactPoint<S>>* contacts_);
template bool boxBoxIntersect(const Box< double > &s1, const Transform3< double > &tf1, const Box< double > &s2, const Transform3< double > &tf2, std::vector< ContactPoint< double >> *contacts_)
template int intersectRectQuad2(double h[2], double p[8], double ret[16])
template int boxBox2(const Vector3< double > &side1, const Transform3< double > &tf1, const Vector3< double > &side2, const Transform3< double > &tf2, Vector3< double > &normal, double *depth, int *return_code, int maxc, std::vector< ContactPoint< double >> &contacts)
template void cullPoints2(int n, double p[], int m, int i0, int iret[])
template void lineClosestApproach(const Vector3< double > &pa, const Vector3< double > &ua, const Vector3< double > &pb, const Vector3< double > &ub, double *alpha, double *beta)
fcl
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autogenerated on Tue Dec 5 2023 03:40:48