#include "canvas.hh"
#include "worldfile.hh"
#include <sstream>
#include <iomanip>
Go to the source code of this file.
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| void | cross (float &x1, float &y1, float &z1, float x2, float y2, float z2) |
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| #define CAMERA_FAR_CLIP 8.0 |
| #define CAMERA_HEIGHT 0.5 |
| #define CAMERA_NEAR_CLIP 0.2 |
| void cross |
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float & |
x1, |
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float & |
y1, |
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float & |
z1, |
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float |
x2, |
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float |
y2, |
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float |
z2 |
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| const char DEFAULT_GEOM_COLOR[] = "black" |
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| const float DEFAULT_HFOV = 70 |
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| const Stg::Size DEFAULT_SIZE(0.1, 0.07, 0.05) |
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| const float DEFAULT_VFOV = 40 |
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