Classes | Public Member Functions
Slam_Surface::Surface Class Reference

#include <surface.h>

Inheritance diagram for Slam_Surface::Surface:
Inheritance graph
[legend]

List of all members.

Classes

struct  SWINDOW

Public Member Functions

virtual float area () const =0
 calc approx. area
virtual bool fitsCurvature (const Surface &o, const float thr) const =0
 check form against
virtual const char * getName () const =0
virtual int getSurfaceType () const =0
 get implementation details
virtual void init (const boost::array< float, 6 > &params, const float min_x, const float max_x, const float min_y, const float max_y, const float weight)=0
 init with 6 parameters
virtual float merge (const Surface &o, const float this_w, const float o_w, const SWINDOW &wind_t, const SWINDOW &wind_o)=0
 merge parameters
virtual Eigen::Vector2f nextPoint (const Eigen::Vector3f &v) const =0
 find nearest point to manifold (Newton)
virtual Eigen::Vector3f normalAt (const Eigen::Vector2f &v) const =0
 get normal at 2D point
virtual Eigen::Vector3f project2world (const Eigen::Vector2f &pt) const =0
 project a 2D point to 3D
virtual void transform (const Eigen::Matrix3f &rot, const Eigen::Vector3f &tr)=0
 transform basis
virtual ~Surface ()

Detailed Description

Definition at line 18 of file surface.h.


Constructor & Destructor Documentation

virtual Slam_Surface::Surface::~Surface ( ) [inline, virtual]

Definition at line 27 of file surface.h.


Member Function Documentation

virtual float Slam_Surface::Surface::area ( ) const [pure virtual]
virtual bool Slam_Surface::Surface::fitsCurvature ( const Surface o,
const float  thr 
) const [pure virtual]
virtual const char* Slam_Surface::Surface::getName ( ) const [pure virtual]
virtual int Slam_Surface::Surface::getSurfaceType ( ) const [pure virtual]
virtual void Slam_Surface::Surface::init ( const boost::array< float, 6 > &  params,
const float  min_x,
const float  max_x,
const float  min_y,
const float  max_y,
const float  weight 
) [pure virtual]
virtual float Slam_Surface::Surface::merge ( const Surface o,
const float  this_w,
const float  o_w,
const SWINDOW wind_t,
const SWINDOW wind_o 
) [pure virtual]
virtual Eigen::Vector2f Slam_Surface::Surface::nextPoint ( const Eigen::Vector3f &  v) const [pure virtual]

find nearest point to manifold (Newton)

Implemented in Slam_Surface::PolynomialSurface, Slam_Surface::SurfaceNurbs, and Slam_Surface::SurfaceTriSpline.

virtual Eigen::Vector3f Slam_Surface::Surface::normalAt ( const Eigen::Vector2f &  v) const [pure virtual]
virtual Eigen::Vector3f Slam_Surface::Surface::project2world ( const Eigen::Vector2f &  pt) const [pure virtual]
virtual void Slam_Surface::Surface::transform ( const Eigen::Matrix3f &  rot,
const Eigen::Vector3f &  tr 
) [pure virtual]

The documentation for this class was generated from the following file:


cob_3d_mapping_slam
Author(s): Joshua Hampp
autogenerated on Wed Aug 26 2015 11:04:51