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00009 #ifndef DISTRIBUTION_H
00010 #define DISTRIBUTION_H
00011
00012 #include <blort/Tracker/Particle.h>
00013 #include <blort/TomGine/tgQuaternion.h>
00014 #include <blort/TomGine/tgMathlib.h>
00015 #include <blort/Tracker/Resources.h>
00016 #include <blort/Tracker/Timer.h>
00017 #include <blort/Tracker/headers.h>
00018 #include <blort/TomGine/tgVector3.h>
00019
00020 namespace Tracking{
00021
00023 typedef std::vector<Particle> ParticleList;
00024
00026 class Distribution
00027 {
00028 public:
00029
00030 ParticleList m_particlelist;
00031 std::vector<unsigned int> queryMatches;
00032 std::vector<unsigned int> queryEdges;
00033 Particle m_meanParticle;
00034
00035 int v_max;
00036 float w_sum;
00037 float w_max;
00038 float c_max;
00039 float c_mean;
00040 float c_min;
00041 TomGine::tgVector3 m_cam_view;
00042
00043
00044
00046 void updateQueries();
00047 void drawParticlesEdges(TrackerModel& model, Shader* shadeCompare, bool showparticles=false);
00048 void drawParticlesTextured(TrackerModel& model, Shader* shadeCompare, bool showparticles=false);
00049 void calcLikelihood(int convergence=5);
00050
00052 void calcMean();
00053
00054 public:
00055 Distribution();
00056 ~Distribution();
00057
00059 Particle getMean(){ return m_meanParticle; }
00060
00062 float getMeanC(){ return m_meanParticle.c; }
00063
00065 Particle getParticle(int id){ return (m_particlelist[id]); }
00066
00068 double getVarianceC();
00069
00071 double getVariancePt();
00072
00074 void normalizeW();
00075
00077 float getMaxW(){ return w_max; }
00078
00080 float getMaxC(){ return c_max; }
00081
00083 float getMinC(){ return c_min; }
00084
00086 float getW(int id){ return m_particlelist[id].w; }
00087
00089 float getC(int id){ return m_particlelist[id].c; }
00090
00092 int size(){ return m_particlelist.size(); }
00093
00095 void copy(ParticleList &list){ list = m_particlelist; }
00096
00098 void copyParticle(Particle& p, unsigned int id){ if(id<m_particlelist.size()) p = m_particlelist[id]; }
00099
00101 void clear(){ m_particlelist.clear(); }
00102
00104 void push_back(Particle p){ m_particlelist.push_back(p); }
00105
00110 float confidenceFunction(const float &m, const float &e);
00111
00120 void updateLikelihood(TrackerModel& model, Shader* shadeCompare, bool textured, int convergence=5, bool showparticles=false);
00121
00122 void updateLikelihood(TrackerModel& model, Shader* shadeCompare, TomGine::tgCamera* cam, Texture* tex_edge, int res=256);
00123
00124 };
00125
00126 }
00127
00128
00129 #endif