#include <interactive_markers/interactive_marker_server.h>
#include <ros/ros.h>
#include <math.h>
#include <boost/thread/mutex.hpp>
Go to the source code of this file.
Classes | |
struct | PongGame::PlayerContext |
class | PongGame |
Functions | |
int | main (int argc, char **argv) |
Variables | |
static const float | AI_SPEED_LIMIT = 0.25 |
static const float | BORDER_SIZE = 0.5 |
static const float | FIELD_HEIGHT = 8.0 |
static const float | FIELD_WIDTH = 12.0 |
static const float | PADDLE_SIZE = 2.0 |
static const float | PLAYER_X = FIELD_WIDTH * 0.5 + BORDER_SIZE |
static const float | UPDATE_RATE = 1.0 / 30.0 |
const float AI_SPEED_LIMIT = 0.25 [static] |
const float BORDER_SIZE = 0.5 [static] |
const float FIELD_HEIGHT = 8.0 [static] |
const float FIELD_WIDTH = 12.0 [static] |
const float PADDLE_SIZE = 2.0 [static] |
const float PLAYER_X = FIELD_WIDTH * 0.5 + BORDER_SIZE [static] |
const float UPDATE_RATE = 1.0 / 30.0 [static] |